Cog/Audio/Chain/DSPNode.h
Christopher Snowhill 15eaa877b1 Core Audio: Implement proper fade on seek
Whew, what a mess! And this may pave the way for crossfading.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-03-10 23:08:49 -07:00

26 lines
414 B
Objective-C

//
// DSPNode.h
// CogAudio
//
// Created by Christopher Snowhill on 2/10/25.
//
#ifndef DSPNode_h
#define DSPNode_h
#import <CogAudio/Node.h>
@interface DSPNode : Node {
}
- (id _Nullable)initWithController:(id _Nonnull)c previous:(id _Nullable)p latency:(double)latency;
- (void)threadEntry:(id _Nullable)arg;
- (void)setShouldContinue:(BOOL)s;
- (double)secondsBuffered;
@end
#endif /* DSPNode_h */