184 lines
4.3 KiB
C++
184 lines
4.3 KiB
C++
#include <stdlib.h>
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#include <string.h>
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#include <pthread.h>
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#include <vector>
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#include <unistd.h>
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#include "SCPlayer.h"
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#define BLOCK_SIZE (512)
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// YAY! OS X doesn't unload dylibs on dlclose, so we cache up to two sets of instances here
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static pthread_mutex_t g_lock = PTHREAD_MUTEX_INITIALIZER;
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static const unsigned int g_max_instances = 2;
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static std::vector<unsigned int> g_instances_open;
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static SCCore g_sampler[3 * g_max_instances];
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SCPlayer::SCPlayer() : MIDIPlayer(), initialized(false), sccore_path(0)
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{
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pthread_mutex_lock(&g_lock);
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while (g_instances_open.size() >= g_max_instances)
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{
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pthread_mutex_unlock(&g_lock);
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usleep(10000);
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pthread_mutex_lock(&g_lock);
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}
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unsigned int i;
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for (i = 0; i < g_max_instances; ++i)
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{
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if (std::find(g_instances_open.begin(), g_instances_open.end(), i) == g_instances_open.end())
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break;
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}
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g_instances_open.push_back(i);
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instance_id = i;
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sampler = &g_sampler[i * 3];
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pthread_mutex_unlock(&g_lock);
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}
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SCPlayer::~SCPlayer()
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{
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shutdown();
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if (sccore_path)
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free(sccore_path);
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if (sampler)
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{
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pthread_mutex_lock(&g_lock);
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auto it = std::find(g_instances_open.begin(), g_instances_open.end(), instance_id);
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it = g_instances_open.erase(it);
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pthread_mutex_unlock(&g_lock);
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}
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}
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void SCPlayer::set_sccore_path(const char *path)
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{
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size_t len;
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if (sccore_path) free(sccore_path);
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len = strlen(path);
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sccore_path = (char *) malloc(len + 1);
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if (sccore_path)
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memcpy(sccore_path, path, len + 1);
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}
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void SCPlayer::send_event(uint32_t b)
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{
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send_event_time(b, 0);
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}
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void SCPlayer::send_sysex(const uint8_t * data, size_t size, size_t port)
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{
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send_sysex_time(data, size, port, 0);
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}
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void SCPlayer::send_event_time(uint32_t b, unsigned int time)
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{
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unsigned port = (b >> 24) & 0x7F;
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if ( port > 2 ) port = 0;
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sampler[port].TG_ShortMidiIn(b, time);
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}
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void SCPlayer::send_sysex_time(const uint8_t * data, size_t size, size_t port, unsigned int time)
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{
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if ( port > 2 ) port = 0;
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sampler[port].TG_LongMidiIn(data, time);
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if (port == 0)
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{
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sampler[1].TG_LongMidiIn(data, time);
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sampler[2].TG_LongMidiIn(data, time);
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}
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}
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void SCPlayer::render(float * out, unsigned long count)
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{
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memset(out, 0, count * sizeof(float) * 2);
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while (count)
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{
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float buffer[2][BLOCK_SIZE];
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unsigned long todo = count > BLOCK_SIZE ? BLOCK_SIZE : count;
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for (unsigned long i = 0; i < 3; ++i)
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{
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memset(buffer[0], 0, todo * sizeof(float));
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memset(buffer[1], 0, todo * sizeof(float));
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sampler[i].TG_setInterruptThreadIdAtThisTime();
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sampler[i].TG_Process(buffer[0], buffer[1], (unsigned int) todo);
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for (unsigned long j = 0; j < todo; ++j)
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{
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out[j * 2 + 0] += buffer[0][j];
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out[j * 2 + 1] += buffer[1][j];
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}
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}
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out += todo * 2;
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count -= todo;
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}
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}
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void SCPlayer::shutdown()
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{
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for (int i = 0; i < 3; i++)
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{
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if (sampler[i].TG_deactivate)
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{
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sampler[i].TG_flushMidi();
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sampler[i].TG_deactivate();
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}
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}
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initialized = false;
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}
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bool SCPlayer::startup()
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{
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int i;
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if (initialized) return true;
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if (!sccore_path) return false;
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for (i = 0; i < 3; i++)
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{
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if (!sampler[i].TG_initialize)
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{
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if (!sampler[i].Load(sccore_path, true))
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return false;
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if (sampler[i].TG_initialize(0) < 0)
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return false;
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}
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sampler[i].TG_activate(44100.0, 1024);
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sampler[i].TG_setMaxBlockSize(256);
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sampler[i].TG_setSampleRate((float)uSampleRate);
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sampler[i].TG_setSampleRate((float)uSampleRate);
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sampler[i].TG_setMaxBlockSize(BLOCK_SIZE);
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}
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initialized = true;
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for (int i = 0; i < 3; i++)
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{
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reset(i, 0);
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}
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return true;
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}
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unsigned int SCPlayer::get_playing_note_count()
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{
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unsigned int total = 0;
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unsigned int i;
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if (!initialized)
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return 0;
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for (i = 0; i < 3; i++)
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total += sampler[i].TG_XPgetCurTotalRunningVoices();
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return total;
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}
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unsigned int SCPlayer::send_event_needs_time()
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{
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return BLOCK_SIZE;
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}
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