Cog/Audio/Output/OutputCoreAudio.m
Christopher Snowhill ca6a2f41df [Core Audio Output] Move output function block
Move the Core Audio output function block to its own declarative
function, so that its block variables are isolated, and so that debug
traces show up in a more sensible place.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-06-20 22:24:56 -07:00

980 lines
32 KiB
Objective-C

//
// OutputCoreAudio.m
// Cog
//
// Created by Vincent Spader on 8/2/05.
// Copyright 2005 Vincent Spader. All rights reserved.
//
#import "OutputCoreAudio.h"
#import "OutputNode.h"
#ifdef _DEBUG
#import "BadSampleCleaner.h"
#endif
#import "Logging.h"
#import <Accelerate/Accelerate.h>
extern void scale_by_volume(float *buffer, size_t count, float volume);
static NSString *CogPlaybackDidBeginNotficiation = @"CogPlaybackDidBeginNotficiation";
@implementation OutputCoreAudio
static void *kOutputCoreAudioContext = &kOutputCoreAudioContext;
static void fillBuffers(AudioBufferList *ioData, float *inbuffer, size_t count, size_t offset) {
const size_t channels = ioData->mNumberBuffers;
for(int i = 0; i < channels; ++i) {
const size_t maxCount = (ioData->mBuffers[i].mDataByteSize / sizeof(float)) - offset;
float *output = ((float *)ioData->mBuffers[i].mData) + offset;
const float *input = inbuffer + i;
cblas_scopy((int)((count > maxCount) ? maxCount : count), input, (int)channels, output, 1);
ioData->mBuffers[i].mNumberChannels = 1;
}
}
static void clearBuffers(AudioBufferList *ioData, size_t count, size_t offset) {
for(int i = 0; i < ioData->mNumberBuffers; ++i) {
memset(ioData->mBuffers[i].mData + offset * sizeof(float), 0, count * sizeof(float));
ioData->mBuffers[i].mNumberChannels = 1;
}
}
static void scaleBuffersByVolume(AudioBufferList *ioData, float volume) {
if(volume != 1.0) {
for(int i = 0; i < ioData->mNumberBuffers; ++i) {
scale_by_volume((float *)ioData->mBuffers[i].mData, ioData->mBuffers[i].mDataByteSize / sizeof(float), volume);
}
}
}
static OSStatus renderCallback(void *inRefCon, AudioUnitRenderActionFlags *ioActionFlags, const AudioTimeStamp *inTimeStamp, UInt32 inBusNumber, UInt32 inNumberFrames, AudioBufferList *ioData) {
@autoreleasepool {
OutputCoreAudio *_self = (__bridge OutputCoreAudio *)inRefCon;
const int channels = _self->deviceFormat.mChannelsPerFrame;
const int bytesPerPacket = channels * sizeof(float);
size_t amountToRead, amountRead = 0;
amountToRead = inNumberFrames * bytesPerPacket;
int visTabulated = 0;
float visAudio[inNumberFrames]; // Chunk size
if(_self->stopping == YES || [_self->outputController shouldContinue] == NO) {
// Chain is dead, fill out the serial number pointer forever with silence
clearBuffers(ioData, amountToRead / bytesPerPacket, 0);
atomic_fetch_add(&_self->bytesRendered, amountToRead);
_self->stopping = YES;
return 0;
}
if([[_self->outputController buffer] isEmpty] && ![_self->outputController chainQueueHasTracks]) {
// Hit end of last track, pad with silence until queue event stops us
clearBuffers(ioData, amountToRead / bytesPerPacket, 0);
atomic_fetch_add(&_self->bytesRendered, amountToRead);
return 0;
}
AudioChunk *chunk = [[_self->outputController buffer] removeSamples:(amountToRead / bytesPerPacket)];
size_t frameCount = [chunk frameCount];
AudioStreamBasicDescription format = [chunk format];
uint32_t config = [chunk channelConfig];
if(frameCount) {
if(!_self->streamFormatStarted || config != _self->streamChannelConfig || memcmp(&_self->streamFormat, &format, sizeof(format)) != 0) {
_self->streamFormat = format;
_self->streamChannelConfig = config;
_self->streamFormatStarted = YES;
_self->downmixer = [[DownmixProcessor alloc] initWithInputFormat:format inputConfig:config andOutputFormat:_self->deviceFormat outputConfig:_self->deviceChannelConfig];
_self->downmixerForVis = [[DownmixProcessor alloc] initWithInputFormat:format inputConfig:config andOutputFormat:_self->visFormat outputConfig:AudioConfigMono];
}
double chunkDuration = [chunk duration];
NSData *samples = [chunk removeSamples:frameCount];
#ifdef _DEBUG
[BadSampleCleaner cleanSamples:(float *)[samples bytes]
amount:frameCount * format.mChannelsPerFrame
location:@"pre downmix"];
#endif
float downmixedData[frameCount * channels];
[_self->downmixer process:[samples bytes] frameCount:frameCount output:downmixedData];
#ifdef _DEBUG
[BadSampleCleaner cleanSamples:downmixedData
amount:frameCount * channels
location:@"post downmix"];
#endif
[_self->downmixerForVis process:[samples bytes] frameCount:frameCount output:visAudio];
visTabulated += frameCount;
fillBuffers(ioData, downmixedData, frameCount, 0);
amountRead = frameCount * bytesPerPacket;
[_self->outputController incrementAmountPlayed:chunkDuration];
atomic_fetch_add(&_self->bytesRendered, amountRead);
[_self->writeSemaphore signal];
}
// Try repeatedly! Buffer wraps can cause a slight data shortage, as can
// unexpected track changes.
while((amountRead < amountToRead) && [_self->outputController shouldContinue] == YES) {
chunk = [[_self->outputController buffer] removeSamples:((amountToRead - amountRead) / bytesPerPacket)];
frameCount = [chunk frameCount];
format = [chunk format];
config = [chunk channelConfig];
if(frameCount) {
if(!_self->streamFormatStarted || config != _self->streamChannelConfig || memcmp(&_self->streamFormat, &format, sizeof(format)) != 0) {
_self->streamFormat = format;
_self->streamFormatStarted = YES;
_self->downmixer = [[DownmixProcessor alloc] initWithInputFormat:format inputConfig:config andOutputFormat:_self->deviceFormat outputConfig:_self->deviceChannelConfig];
_self->downmixerForVis = [[DownmixProcessor alloc] initWithInputFormat:format inputConfig:config andOutputFormat:_self->visFormat outputConfig:AudioConfigMono];
}
atomic_fetch_add(&_self->bytesRendered, frameCount * bytesPerPacket);
double chunkDuration = [chunk duration];
NSData *samples = [chunk removeSamples:frameCount];
#ifdef _DEBUG
[BadSampleCleaner cleanSamples:(float *)[samples bytes]
amount:frameCount * format.mChannelsPerFrame
location:@"pre downmix"];
#endif
float downmixedData[frameCount * channels];
[_self->downmixer process:[samples bytes] frameCount:frameCount output:downmixedData];
fillBuffers(ioData, downmixedData, frameCount, amountRead / bytesPerPacket);
#ifdef _DEBUG
[BadSampleCleaner cleanSamples:downmixedData
amount:frameCount * channels
location:@"post downmix"];
#endif
[_self->downmixerForVis process:[samples bytes] frameCount:frameCount output:visAudio + visTabulated];
visTabulated += frameCount;
[_self->outputController incrementAmountPlayed:chunkDuration];
amountRead += frameCount * bytesPerPacket;
[_self->writeSemaphore signal];
} else {
[_self->readSemaphore timedWait:500];
}
}
float volumeScale = 1.0;
long sustained = atomic_load_explicit(&_self->bytesHdcdSustained, memory_order_relaxed);
if(sustained) {
if(sustained < amountRead) {
atomic_store(&_self->bytesHdcdSustained, 0);
} else {
atomic_fetch_sub(&_self->bytesHdcdSustained, amountRead);
}
volumeScale = 0.5;
}
if(_self->eqEnabled) {
volumeScale *= _self->eqPreamp;
}
scaleBuffersByVolume(ioData, _self->volume * volumeScale);
if(amountRead < amountToRead) {
// Either underrun, or no data at all. Caller output tends to just
// buffer loop if it doesn't get anything, so always produce a full
// buffer, and silence anything we couldn't supply.
clearBuffers(ioData, (amountToRead - amountRead) / bytesPerPacket, amountRead / bytesPerPacket);
}
[_self->visController postSampleRate:_self->deviceFormat.mSampleRate];
[_self->visController postVisPCM:visAudio amount:visTabulated];
return 0;
}
};
- (id)initWithController:(OutputNode *)c {
self = [super init];
if(self) {
outputController = c;
volume = 1.0;
outputDeviceID = -1;
atomic_init(&bytesRendered, 0);
atomic_init(&bytesHdcdSustained, 0);
writeSemaphore = [[Semaphore alloc] init];
readSemaphore = [[Semaphore alloc] init];
#ifdef OUTPUT_LOG
_logFile = fopen("/tmp/CogAudioLog.raw", "wb");
#endif
}
return self;
}
static OSStatus
default_device_changed(AudioObjectID inObjectID, UInt32 inNumberAddresses, const AudioObjectPropertyAddress *inAddresses, void *inUserData) {
OutputCoreAudio *this = (__bridge OutputCoreAudio *)inUserData;
return [this setOutputDeviceByID:-1];
}
static OSStatus
current_device_listener(AudioObjectID inObjectID, UInt32 inNumberAddresses, const AudioObjectPropertyAddress *inAddresses, void *inUserData) {
OutputCoreAudio *this = (__bridge OutputCoreAudio *)inUserData;
for(UInt32 i = 0; i < inNumberAddresses; ++i) {
switch(inAddresses[i].mSelector) {
case kAudioDevicePropertyDeviceIsAlive:
return [this setOutputDeviceByID:-1];
case kAudioDevicePropertyNominalSampleRate:
case kAudioDevicePropertyStreamFormat:
this->outputdevicechanged = YES;
return noErr;
}
}
return noErr;
}
- (void)observeValueForKeyPath:(NSString *)keyPath ofObject:(id)object change:(NSDictionary *)change context:(void *)context {
if(context != kOutputCoreAudioContext) {
[super observeValueForKeyPath:keyPath ofObject:object change:change context:context];
return;
}
if([keyPath isEqualToString:@"values.outputDevice"]) {
NSDictionary *device = [[[NSUserDefaultsController sharedUserDefaultsController] defaults] objectForKey:@"outputDevice"];
[self setOutputDeviceWithDeviceDict:device];
} else if([keyPath isEqualToString:@"values.GraphicEQenable"]) {
BOOL enabled = [[[[NSUserDefaultsController sharedUserDefaultsController] defaults] objectForKey:@"GraphicEQenable"] boolValue];
[self setEqualizerEnabled:enabled];
} else if([keyPath isEqualToString:@"values.eqPreamp"]) {
float preamp = [[[NSUserDefaultsController sharedUserDefaultsController] defaults] floatForKey:@"eqPreamp"];
eqPreamp = pow(10.0, preamp / 20.0);
}
}
- (void)signalEndOfStream {
[outputController resetAmountPlayed];
[outputController endOfInputPlayed];
}
- (void)threadEntry:(id)arg {
running = YES;
started = NO;
stopNext = NO;
atomic_store(&bytesRendered, 0);
NSMutableArray *delayedEvents = [[NSMutableArray alloc] init];
BOOL delayedEventsPopped = YES;
while(!stopping) {
if(outputdevicechanged) {
[self resetIfOutputChanged];
outputdevicechanged = NO;
}
if(restarted) break;
if([outputController shouldReset]) {
@autoreleasepool {
[[outputController buffer] reset];
}
[outputController setShouldReset:NO];
[delayedEvents removeAllObjects];
delayedEventsPopped = YES;
}
while([delayedEvents count]) {
size_t localBytesRendered = atomic_load_explicit(&bytesRendered, memory_order_relaxed);
double secondsRendered = (double)localBytesRendered / (double)(deviceFormat.mBytesPerPacket * deviceFormat.mSampleRate);
if(secondsRendered >= [[delayedEvents objectAtIndex:0] doubleValue]) {
if([outputController chainQueueHasTracks])
delayedEventsPopped = YES;
[self signalEndOfStream];
[delayedEvents removeObjectAtIndex:0];
} else
break;
}
if(stopping)
break;
size_t frameCount = 0;
if(![[outputController buffer] isFull]) {
@autoreleasepool {
AudioChunk *chunk = [outputController readChunk:512];
frameCount = [chunk frameCount];
if(frameCount) {
[[outputController buffer] addChunk:chunk];
}
}
}
if(frameCount) {
[readSemaphore signal];
continue;
} else if([outputController shouldContinue] == NO)
break;
else if([[outputController buffer] isFull]) {
if(!started) {
started = YES;
if(!paused) {
NSError *err;
[_au startHardwareAndReturnError:&err];
}
}
} else {
// End of input possibly reached
if(delayedEventsPopped && [outputController endOfStream] == YES) {
double secondsBuffered = [[outputController buffer] listDuration];
size_t _bytesRendered = atomic_load_explicit(&bytesRendered, memory_order_relaxed);
secondsBuffered += (double)_bytesRendered / (double)(deviceFormat.mBytesPerPacket * deviceFormat.mSampleRate);
if([outputController chainQueueHasTracks]) {
if(secondsBuffered <= 0.005)
secondsBuffered = 0.0;
else
secondsBuffered -= 0.005;
} else {
stopNext = YES;
break;
}
[delayedEvents addObject:@(secondsBuffered)];
delayedEventsPopped = NO;
if(!started) {
started = YES;
if(!paused) {
NSError *err;
[_au startHardwareAndReturnError:&err];
}
}
}
}
[readSemaphore signal];
[writeSemaphore timedWait:5000];
}
stopped = YES;
[self stop];
}
- (OSStatus)setOutputDeviceByID:(AudioDeviceID)deviceID {
OSStatus err;
BOOL defaultDevice = NO;
AudioObjectPropertyAddress theAddress = {
.mSelector = kAudioHardwarePropertyDefaultOutputDevice,
.mScope = kAudioObjectPropertyScopeGlobal,
.mElement = kAudioObjectPropertyElementMaster
};
if(deviceID == -1) {
defaultDevice = YES;
UInt32 size = sizeof(AudioDeviceID);
err = AudioObjectGetPropertyData(kAudioObjectSystemObject, &theAddress, 0, NULL, &size, &deviceID);
if(err != noErr) {
DLog(@"THERE'S NO DEFAULT OUTPUT DEVICE");
return err;
}
}
if(_au) {
if(defaultdevicelistenerapplied && !defaultDevice) {
/* Already set above
* theAddress.mSelector = kAudioHardwarePropertyDefaultOutputDevice; */
AudioObjectRemovePropertyListener(kAudioObjectSystemObject, &theAddress, default_device_changed, (__bridge void *_Nullable)(self));
defaultdevicelistenerapplied = NO;
}
outputdevicechanged = NO;
if(outputDeviceID != deviceID) {
if(currentdevicelistenerapplied) {
if(devicealivelistenerapplied) {
theAddress.mSelector = kAudioDevicePropertyDeviceIsAlive;
AudioObjectRemovePropertyListener(outputDeviceID, &theAddress, current_device_listener, (__bridge void *_Nullable)(self));
devicealivelistenerapplied = NO;
}
theAddress.mSelector = kAudioDevicePropertyStreamFormat;
AudioObjectRemovePropertyListener(outputDeviceID, &theAddress, current_device_listener, (__bridge void *_Nullable)(self));
theAddress.mSelector = kAudioDevicePropertyNominalSampleRate;
AudioObjectRemovePropertyListener(outputDeviceID, &theAddress, current_device_listener, (__bridge void *_Nullable)(self));
currentdevicelistenerapplied = NO;
}
DLog(@"Device: %i\n", deviceID);
outputDeviceID = deviceID;
NSError *nserr;
[_au setDeviceID:outputDeviceID error:&nserr];
if(nserr != nil) {
return (OSErr)[nserr code];
}
outputdevicechanged = YES;
}
if(!currentdevicelistenerapplied) {
if(!devicealivelistenerapplied && !defaultDevice) {
theAddress.mSelector = kAudioDevicePropertyDeviceIsAlive;
AudioObjectAddPropertyListener(outputDeviceID, &theAddress, current_device_listener, (__bridge void *_Nullable)(self));
devicealivelistenerapplied = YES;
}
theAddress.mSelector = kAudioDevicePropertyStreamFormat;
AudioObjectAddPropertyListener(outputDeviceID, &theAddress, current_device_listener, (__bridge void *_Nullable)(self));
theAddress.mSelector = kAudioDevicePropertyNominalSampleRate;
AudioObjectAddPropertyListener(outputDeviceID, &theAddress, current_device_listener, (__bridge void *_Nullable)(self));
currentdevicelistenerapplied = YES;
}
if(!defaultdevicelistenerapplied && defaultDevice) {
theAddress.mSelector = kAudioHardwarePropertyDefaultOutputDevice;
AudioObjectAddPropertyListener(kAudioObjectSystemObject, &theAddress, default_device_changed, (__bridge void *_Nullable)(self));
defaultdevicelistenerapplied = YES;
}
} else {
err = noErr;
}
if(err != noErr) {
DLog(@"No output device with ID %d could be found.", deviceID);
return err;
}
return err;
}
- (BOOL)setOutputDeviceWithDeviceDict:(NSDictionary *)deviceDict {
NSNumber *deviceIDNum = [deviceDict objectForKey:@"deviceID"];
AudioDeviceID outputDeviceID = [deviceIDNum unsignedIntValue] ?: -1;
__block OSStatus err = [self setOutputDeviceByID:outputDeviceID];
if(err != noErr) {
// Try matching by name.
NSString *userDeviceName = deviceDict[@"name"];
[self enumerateAudioOutputsUsingBlock:
^(NSString *deviceName, AudioDeviceID deviceID, AudioDeviceID systemDefaultID, BOOL *stop) {
if([deviceName isEqualToString:userDeviceName]) {
err = [self setOutputDeviceByID:deviceID];
#if 0
// Disable. Would cause loop by triggering `-observeValueForKeyPath:ofObject:change:context:` above.
// Update `outputDevice`, in case the ID has changed.
NSDictionary *deviceInfo = @{
@"name": deviceName,
@"deviceID": @(deviceID),
};
[[NSUserDefaults standardUserDefaults] setObject:deviceInfo forKey:@"outputDevice"];
#endif
DLog(@"Found output device: \"%@\" (%d).", deviceName, deviceID);
*stop = YES;
}
}];
}
if(err != noErr) {
ALog(@"No output device could be found, your random error code is %d. Have a nice day!", err);
return NO;
}
return YES;
}
// The following is largely a copy pasta of -awakeFromNib from "OutputsArrayController.m".
// TODO: Share the code. (How to do this across xcodeproj?)
- (void)enumerateAudioOutputsUsingBlock:(void(NS_NOESCAPE ^ _Nonnull)(NSString *deviceName, AudioDeviceID deviceID, AudioDeviceID systemDefaultID, BOOL *stop))block {
UInt32 propsize;
AudioObjectPropertyAddress theAddress = {
.mSelector = kAudioHardwarePropertyDevices,
.mScope = kAudioObjectPropertyScopeGlobal,
.mElement = kAudioObjectPropertyElementMaster
};
__Verify_noErr(AudioObjectGetPropertyDataSize(kAudioObjectSystemObject, &theAddress, 0, NULL, &propsize));
UInt32 nDevices = propsize / (UInt32)sizeof(AudioDeviceID);
AudioDeviceID *devids = malloc(propsize);
__Verify_noErr(AudioObjectGetPropertyData(kAudioObjectSystemObject, &theAddress, 0, NULL, &propsize, devids));
theAddress.mSelector = kAudioHardwarePropertyDefaultOutputDevice;
AudioDeviceID systemDefault;
propsize = sizeof(systemDefault);
__Verify_noErr(AudioObjectGetPropertyData(kAudioObjectSystemObject, &theAddress, 0, NULL, &propsize, &systemDefault));
theAddress.mScope = kAudioDevicePropertyScopeOutput;
for(UInt32 i = 0; i < nDevices; ++i) {
UInt32 isAlive = 0;
propsize = sizeof(isAlive);
theAddress.mSelector = kAudioDevicePropertyDeviceIsAlive;
__Verify_noErr(AudioObjectGetPropertyData(devids[i], &theAddress, 0, NULL, &propsize, &isAlive));
if(!isAlive) continue;
CFStringRef name = NULL;
propsize = sizeof(name);
theAddress.mSelector = kAudioDevicePropertyDeviceNameCFString;
__Verify_noErr(AudioObjectGetPropertyData(devids[i], &theAddress, 0, NULL, &propsize, &name));
propsize = 0;
theAddress.mSelector = kAudioDevicePropertyStreamConfiguration;
__Verify_noErr(AudioObjectGetPropertyDataSize(devids[i], &theAddress, 0, NULL, &propsize));
if(propsize < sizeof(UInt32)) {
if(name) CFRelease(name);
continue;
}
AudioBufferList *bufferList = (AudioBufferList *)malloc(propsize);
__Verify_noErr(AudioObjectGetPropertyData(devids[i], &theAddress, 0, NULL, &propsize, bufferList));
UInt32 bufferCount = bufferList->mNumberBuffers;
free(bufferList);
if(!bufferCount) {
if(name) CFRelease(name);
continue;
}
BOOL stop = NO;
NSString *deviceName = name ? [NSString stringWithString:(__bridge NSString *)name] : [NSString stringWithFormat:@"Unknown device %u", (unsigned int)devids[i]];
block(deviceName,
devids[i],
systemDefault,
&stop);
CFRelease(name);
if(stop) {
break;
}
}
free(devids);
}
- (void)resetIfOutputChanged {
AVAudioFormat *format = _au.outputBusses[0].format;
if(!restarted && (!_deviceFormat || ![_deviceFormat isEqual:format])) {
[outputController restartPlaybackAtCurrentPosition];
restarted = YES;
}
}
- (BOOL)updateDeviceFormat {
AVAudioFormat *format = _au.outputBusses[0].format;
if(!_deviceFormat || ![_deviceFormat isEqual:format]) {
NSError *err;
AVAudioFormat *renderFormat;
[outputController incrementAmountPlayed:[[outputController buffer] listDuration]];
@autoreleasepool {
[[outputController buffer] reset];
}
_deviceFormat = format;
deviceFormat = *(format.streamDescription);
/// Seems some 3rd party devices return incorrect stuff...or I just don't like noninterleaved data.
deviceFormat.mFormatFlags &= ~kLinearPCMFormatFlagIsNonInterleaved;
// deviceFormat.mFormatFlags &= ~kLinearPCMFormatFlagIsFloat;
// deviceFormat.mFormatFlags = kLinearPCMFormatFlagIsSignedInteger;
// We don't want more than 8 channels
if(deviceFormat.mChannelsPerFrame > 8) {
deviceFormat.mChannelsPerFrame = 8;
}
deviceFormat.mBytesPerFrame = deviceFormat.mChannelsPerFrame * (deviceFormat.mBitsPerChannel / 8);
deviceFormat.mBytesPerPacket = deviceFormat.mBytesPerFrame * deviceFormat.mFramesPerPacket;
visFormat = deviceFormat;
visFormat.mChannelsPerFrame = 1;
visFormat.mBytesPerFrame = visFormat.mChannelsPerFrame * (visFormat.mBitsPerChannel / 8);
visFormat.mBytesPerPacket = visFormat.mBytesPerFrame * visFormat.mFramesPerPacket;
/* Set the channel layout for the audio queue */
AudioChannelLayoutTag tag = 0;
switch(deviceFormat.mChannelsPerFrame) {
case 1:
tag = kAudioChannelLayoutTag_Mono;
deviceChannelConfig = AudioConfigMono;
break;
case 2:
tag = kAudioChannelLayoutTag_Stereo;
deviceChannelConfig = AudioConfigStereo;
break;
case 3:
tag = kAudioChannelLayoutTag_DVD_4;
deviceChannelConfig = AudioConfig3Point0;
break;
case 4:
tag = kAudioChannelLayoutTag_Quadraphonic;
deviceChannelConfig = AudioConfig4Point0;
break;
case 5:
tag = kAudioChannelLayoutTag_MPEG_5_0_A;
deviceChannelConfig = AudioConfig5Point0;
break;
case 6:
tag = kAudioChannelLayoutTag_MPEG_5_1_A;
deviceChannelConfig = AudioConfig5Point1;
break;
case 7:
tag = kAudioChannelLayoutTag_MPEG_6_1_A;
deviceChannelConfig = AudioConfig6Point1;
break;
case 8:
tag = kAudioChannelLayoutTag_MPEG_7_1_A;
deviceChannelConfig = AudioConfig7Point1;
break;
}
renderFormat = [[AVAudioFormat alloc] initWithStreamDescription:&deviceFormat channelLayout:[[AVAudioChannelLayout alloc] initWithLayoutTag:tag]];
[_au.inputBusses[0] setFormat:renderFormat error:&err];
if(err != nil)
return NO;
[outputController setFormat:&deviceFormat channelConfig:deviceChannelConfig];
AudioStreamBasicDescription asbd = deviceFormat;
asbd.mFormatFlags &= ~kAudioFormatFlagIsPacked;
AudioUnitSetProperty(_eq, kAudioUnitProperty_StreamFormat,
kAudioUnitScope_Input, 0, &asbd, sizeof(asbd));
AudioUnitSetProperty(_eq, kAudioUnitProperty_StreamFormat,
kAudioUnitScope_Output, 0, &asbd, sizeof(asbd));
AudioUnitReset(_eq, kAudioUnitScope_Input, 0);
AudioUnitReset(_eq, kAudioUnitScope_Output, 0);
AudioUnitReset(_eq, kAudioUnitScope_Global, 0);
eqEnabled = [[[[NSUserDefaultsController sharedUserDefaultsController] defaults] objectForKey:@"GraphicEQenable"] boolValue];
}
return YES;
}
- (void)audioOutputBlock {
__block AudioUnit eq = _eq;
__block AudioStreamBasicDescription *format = &deviceFormat;
__block BOOL *eqEnabled = &self->eqEnabled;
__block void *refCon = (__bridge void *)self;
#ifdef OUTPUT_LOG
__block FILE *logFile = _logFile;
#endif
_au.outputProvider = ^AUAudioUnitStatus(AudioUnitRenderActionFlags *_Nonnull actionFlags, const AudioTimeStamp *_Nonnull timestamp, AUAudioFrameCount frameCount, NSInteger inputBusNumber, AudioBufferList *_Nonnull inputData) {
// This expects multiple buffers, so:
int i;
const int channels = format->mChannelsPerFrame;
const int channelsminusone = channels - 1;
float buffers[frameCount * format->mChannelsPerFrame];
uint8_t bufferlistbuffer[sizeof(AudioBufferList) + sizeof(AudioBuffer) * channelsminusone];
AudioBufferList *ioData = (AudioBufferList *)(bufferlistbuffer);
ioData->mNumberBuffers = channels;
memset(buffers, 0, sizeof(buffers));
for(i = 0; i < channels; ++i) {
ioData->mBuffers[i].mNumberChannels = 1;
ioData->mBuffers[i].mData = buffers + frameCount * i;
ioData->mBuffers[i].mDataByteSize = frameCount * sizeof(float);
}
OSStatus ret;
if(*eqEnabled)
ret = AudioUnitRender(eq, actionFlags, timestamp, (UInt32)inputBusNumber, frameCount, ioData);
else
ret = renderCallback(refCon, actionFlags, timestamp, (UInt32)inputBusNumber, frameCount, ioData);
if(ret)
return ret;
for(i = 0; i < channels; ++i) {
float *outBuffer = ((float *)inputData->mBuffers[0].mData) + i;
const float *inBuffer = ((float *)ioData->mBuffers[i].mData);
const int frameCount = ioData->mBuffers[i].mDataByteSize / sizeof(float);
cblas_scopy(frameCount, inBuffer, 1, outBuffer, channels);
}
#ifdef OUTPUT_LOG
if(logFile) {
fwrite(inputData->mBuffers[0].mData, 1, inputData->mBuffers[0].mDataByteSize, logFile);
}
// memset(inputData->mBuffers[0].mData, 0, inputData->mBuffers[0].mDataByteSize);
#endif
inputData->mBuffers[0].mNumberChannels = channels;
#ifdef _DEBUG
[BadSampleCleaner cleanSamples:(float *)inputData->mBuffers[0].mData
amount:inputData->mBuffers[0].mDataByteSize / sizeof(float)
location:@"final output"];
#endif
return 0;
};
}
- (BOOL)setup {
if(_au)
[self stop];
@synchronized(self) {
stopInvoked = NO;
running = NO;
stopping = NO;
stopped = NO;
paused = NO;
stopNext = NO;
outputDeviceID = -1;
restarted = NO;
downmixer = nil;
downmixerForVis = nil;
AudioComponentDescription desc;
NSError *err;
desc.componentType = kAudioUnitType_Output;
desc.componentSubType = kAudioUnitSubType_HALOutput;
desc.componentManufacturer = kAudioUnitManufacturer_Apple;
desc.componentFlags = 0;
desc.componentFlagsMask = 0;
_au = [[AUAudioUnit alloc] initWithComponentDescription:desc error:&err];
if(err != nil)
return NO;
// Setup the output device before mucking with settings
NSDictionary *device = [[[NSUserDefaultsController sharedUserDefaultsController] defaults] objectForKey:@"outputDevice"];
if(device) {
BOOL ok = [self setOutputDeviceWithDeviceDict:device];
if(!ok) {
// Ruh roh.
[self setOutputDeviceWithDeviceDict:nil];
[[[NSUserDefaultsController sharedUserDefaultsController] defaults] removeObjectForKey:@"outputDevice"];
}
} else {
[self setOutputDeviceWithDeviceDict:nil];
}
_deviceFormat = nil;
AudioComponent comp = NULL;
desc.componentType = kAudioUnitType_Effect;
desc.componentSubType = kAudioUnitSubType_GraphicEQ;
comp = AudioComponentFindNext(comp, &desc);
if(!comp)
return NO;
OSStatus _err = AudioComponentInstanceNew(comp, &_eq);
if(err)
return NO;
[self updateDeviceFormat];
[self audioOutputBlock];
[_au setMaximumFramesToRender:512];
UInt32 value;
UInt32 size = sizeof(value);
value = CHUNK_SIZE;
AudioUnitSetProperty(_eq, kAudioUnitProperty_MaximumFramesPerSlice,
kAudioUnitScope_Global, 0, &value, size);
value = 127;
AudioUnitSetProperty(_eq, kAudioUnitProperty_RenderQuality,
kAudioUnitScope_Global, 0, &value, size);
AURenderCallbackStruct callbackStruct;
callbackStruct.inputProcRefCon = (__bridge void *)self;
callbackStruct.inputProc = renderCallback;
AudioUnitSetProperty(_eq, kAudioUnitProperty_SetRenderCallback,
kAudioUnitScope_Input, 0, &callbackStruct, sizeof(callbackStruct));
AudioUnitReset(_eq, kAudioUnitScope_Input, 0);
AudioUnitReset(_eq, kAudioUnitScope_Output, 0);
AudioUnitReset(_eq, kAudioUnitScope_Global, 0);
_err = AudioUnitInitialize(_eq);
if(_err)
return NO;
eqInitialized = YES;
[self setEqualizerEnabled:[[[[NSUserDefaultsController sharedUserDefaultsController] defaults] objectForKey:@"GraphicEQenable"] boolValue]];
[outputController beginEqualizer:_eq];
[_au allocateRenderResourcesAndReturnError:&err];
visController = [VisualizationController sharedController];
[[NSUserDefaultsController sharedUserDefaultsController] addObserver:self forKeyPath:@"values.outputDevice" options:0 context:kOutputCoreAudioContext];
[[NSUserDefaultsController sharedUserDefaultsController] addObserver:self forKeyPath:@"values.GraphicEQenable" options:0 context:kOutputCoreAudioContext];
[[NSUserDefaultsController sharedUserDefaultsController] addObserver:self forKeyPath:@"values.eqPreamp" options:(NSKeyValueObservingOptionInitial | NSKeyValueObservingOptionNew) context:kOutputCoreAudioContext];
observersapplied = YES;
return (err == nil);
}
}
- (void)setVolume:(double)v {
volume = v * 0.01f;
}
- (void)setEqualizerEnabled:(BOOL)enabled {
if(enabled && !eqEnabled) {
if(_eq) {
AudioUnitReset(_eq, kAudioUnitScope_Input, 0);
AudioUnitReset(_eq, kAudioUnitScope_Output, 0);
AudioUnitReset(_eq, kAudioUnitScope_Global, 0);
}
}
eqEnabled = enabled;
}
- (void)start {
[self threadEntry:nil];
}
- (void)stop {
@synchronized(self) {
if(stopInvoked) return;
stopInvoked = YES;
if(observersapplied) {
[[NSUserDefaultsController sharedUserDefaultsController] removeObserver:self forKeyPath:@"values.outputDevice" context:kOutputCoreAudioContext];
[[NSUserDefaultsController sharedUserDefaultsController] removeObserver:self forKeyPath:@"values.GraphicEQenable" context:kOutputCoreAudioContext];
[[NSUserDefaultsController sharedUserDefaultsController] removeObserver:self forKeyPath:@"values.eqPreamp" context:kOutputCoreAudioContext];
observersapplied = NO;
}
if(stopNext && !paused) {
if(!started) {
// This happens if playback is started on a very short file, and the queue is empty or at the end of the playlist
started = YES;
NSError *err;
[_au startHardwareAndReturnError:&err];
}
while(![[outputController buffer] isEmpty]) {
[writeSemaphore signal];
[readSemaphore signal];
usleep(500);
}
}
if(stopNext) {
stopNext = NO;
[self signalEndOfStream];
}
stopping = YES;
paused = NO;
[writeSemaphore signal];
[readSemaphore signal];
if(defaultdevicelistenerapplied || currentdevicelistenerapplied || devicealivelistenerapplied) {
AudioObjectPropertyAddress theAddress = {
.mScope = kAudioObjectPropertyScopeGlobal,
.mElement = kAudioObjectPropertyElementMaster
};
if(defaultdevicelistenerapplied) {
theAddress.mSelector = kAudioHardwarePropertyDefaultOutputDevice;
AudioObjectRemovePropertyListener(kAudioObjectSystemObject, &theAddress, default_device_changed, (__bridge void *_Nullable)(self));
defaultdevicelistenerapplied = NO;
}
if(devicealivelistenerapplied) {
theAddress.mSelector = kAudioDevicePropertyDeviceIsAlive;
AudioObjectRemovePropertyListener(outputDeviceID, &theAddress, current_device_listener, (__bridge void *_Nullable)(self));
devicealivelistenerapplied = NO;
}
if(currentdevicelistenerapplied) {
theAddress.mSelector = kAudioDevicePropertyStreamFormat;
AudioObjectRemovePropertyListener(outputDeviceID, &theAddress, current_device_listener, (__bridge void *_Nullable)(self));
theAddress.mSelector = kAudioDevicePropertyNominalSampleRate;
AudioObjectRemovePropertyListener(outputDeviceID, &theAddress, current_device_listener, (__bridge void *_Nullable)(self));
currentdevicelistenerapplied = NO;
}
}
if(_au) {
if(started)
[_au stopHardware];
_au = nil;
}
if(running) {
while(!stopped) {
stopping = YES;
[readSemaphore signal];
[writeSemaphore timedWait:5000];
}
}
if(_eq) {
[outputController endEqualizer:_eq];
if(eqInitialized) {
AudioUnitUninitialize(_eq);
eqInitialized = NO;
}
AudioComponentInstanceDispose(_eq);
_eq = NULL;
}
if(downmixer) {
downmixer = nil;
}
if(downmixerForVis) {
downmixerForVis = nil;
}
#ifdef OUTPUT_LOG
if(_logFile) {
fclose(_logFile);
_logFile = NULL;
}
#endif
outputController = nil;
visController = nil;
}
}
- (void)dealloc {
[self stop];
}
- (void)pause {
paused = YES;
if(started)
[_au stopHardware];
}
- (void)resume {
NSError *err;
[_au startHardwareAndReturnError:&err];
paused = NO;
started = YES;
}
- (void)sustainHDCD {
atomic_store(&bytesHdcdSustained, deviceFormat.mSampleRate * 10 * sizeof(float) * 2);
}
@end