Cog/Application/PlaybackController.m
Calvin Buckley cdde55004a Send metadata so that NPIC can receive stop events at end of playback
Otherwise, the NPIC will just show the last track stuck at the last second.
There may be a better place to put this.
2021-08-08 17:55:51 -03:00

707 lines
18 KiB
Objective-C

#import "PlaybackController.h"
#import "PlaylistView.h"
#import <Foundation/NSTimer.h>
#import "CogAudio/Status.h"
#import "CogAudio/Helper.h"
#import "PlaylistController.h"
#import "PlaylistEntry.h"
#import "PlaylistLoader.h"
#import <MediaPlayer/MPNowPlayingInfoCenter.h>
#import <MediaPlayer/MPRemoteCommandCenter.h>
#import <MediaPlayer/MPRemoteCommand.h>
#import <MediaPlayer/MPMediaItem.h>
#import <MediaPlayer/MPRemoteCommandEvent.h>
#import "Logging.h"
@implementation PlaybackController
#define DEFAULT_SEEK 5
NSString *CogPlaybackDidBeginNotficiation = @"CogPlaybackDidBeginNotficiation";
NSString *CogPlaybackDidPauseNotficiation = @"CogPlaybackDidPauseNotficiation";
NSString *CogPlaybackDidResumeNotficiation = @"CogPlaybackDidResumeNotficiation";
NSString *CogPlaybackDidStopNotficiation = @"CogPlaybackDidStopNotficiation";
@synthesize playbackStatus;
+ (NSSet *)keyPathsForValuesAffectingSeekable
{
return [NSSet setWithObjects:@"playlistController.currentEntry",@"playlistController.currentEntry.seekable",nil];
}
- (id)init
{
self = [super init];
if (self)
{
[self initDefaults];
seekable = NO;
fading = NO;
audioPlayer = [[AudioPlayer alloc] init];
[audioPlayer setDelegate:self];
[self setPlaybackStatus: CogStatusStopped];
}
return self;
}
- (void)initDefaults
{
NSDictionary *defaultsDictionary = [NSDictionary dictionaryWithObjectsAndKeys:
[NSNumber numberWithDouble:100.0], @"volume",
nil];
[[NSUserDefaults standardUserDefaults] registerDefaults:defaultsDictionary];
}
- (void)awakeFromNib
{
double volume = [[NSUserDefaults standardUserDefaults] doubleForKey:@"volume"];
[volumeSlider setDoubleValue:logarithmicToLinear(volume)];
[audioPlayer setVolume:volume];
[self setSeekable:NO];
}
- (IBAction)playPauseResume:(id)sender
{
if (playbackStatus == CogStatusStopped || playbackStatus == CogStatusStopping)
{
[self play:self];
}
else
{
[self pauseResume:self];
}
[self sendMetaData];
}
- (IBAction)pauseResume:(id)sender
{
if (playbackStatus == CogStatusPaused)
[self resume:self];
else
[self pause:self];
}
- (IBAction)pause:(id)sender
{
[audioPlayer pause];
[self setPlaybackStatus: CogStatusPaused];
[self sendMetaData];
}
- (IBAction)resume:(id)sender
{
[audioPlayer resume];
}
- (IBAction)stop:(id)sender
{
[audioPlayer stop];
[self sendMetaData];
}
//called by double-clicking on table
- (void)playEntryAtIndex:(NSInteger)i
{
[self playEntryAtIndex:i startPaused:NO];
}
- (void)playEntryAtIndex:(NSInteger)i startPaused:(BOOL)paused
{
PlaylistEntry *pe = [playlistController entryAtIndex:i];
[self playEntry:pe startPaused:paused];
}
- (IBAction)play:(id)sender
{
if ([playlistView selectedRow] == -1)
[playlistView selectRowIndexes:[NSIndexSet indexSetWithIndex:0] byExtendingSelection:NO];
if ([playlistView selectedRow] > -1)
[self playEntryAtIndex:(int)[playlistView selectedRow]];
}
NSDictionary * makeRGInfo(PlaylistEntry *pe)
{
NSMutableDictionary * dictionary = [NSMutableDictionary dictionary];
if ([pe replayGainAlbumGain] != 0)
[dictionary setObject:[NSNumber numberWithFloat:[pe replayGainAlbumGain]] forKey:@"replayGainAlbumGain"];
if ([pe replayGainAlbumPeak] != 0)
[dictionary setObject:[NSNumber numberWithFloat:[pe replayGainAlbumPeak]] forKey:@"replayGainAlbumPeak"];
if ([pe replayGainTrackGain] != 0)
[dictionary setObject:[NSNumber numberWithFloat:[pe replayGainTrackGain]] forKey:@"replayGainTrackGain"];
if ([pe replayGainTrackPeak] != 0)
[dictionary setObject:[NSNumber numberWithFloat:[pe replayGainTrackPeak]] forKey:@"replayGainTrackPeak"];
if ([pe volume] != 1)
[dictionary setObject:[NSNumber numberWithFloat:[pe volume]] forKey:@"volume"];
return dictionary;
}
- (void)playEntry:(PlaylistEntry *)pe
{
[self playEntry:pe startPaused:NO];
}
- (void)playEntry:(PlaylistEntry *)pe startPaused:(BOOL)paused
{
if (playbackStatus != CogStatusStopped && playbackStatus != CogStatusStopping)
[self stop:self];
DLog(@"PLAYLIST CONTROLLER: %@", [playlistController class]);
[playlistController setCurrentEntry:pe];
[self setPosition:0.0];
if (pe == nil)
return;
BOOL loadData = YES;
NSString * urlScheme = [[pe URL] scheme];
if ([urlScheme isEqualToString:@"http"] ||
[urlScheme isEqualToString:@"https"])
loadData = NO;
#if 0
// Race here, but the worst that could happen is we re-read the data
if ([pe metadataLoaded] != YES) {
[pe performSelectorOnMainThread:@selector(setMetadata:) withObject:[playlistLoader readEntryInfo:pe] waitUntilDone:YES];
}
#elif 0
// Racing with this version is less likely to jam up the main thread
if ([pe metadataLoaded] != YES) {
NSArray * entries = [NSArray arrayWithObject:pe];
[playlistLoader loadInfoForEntries:entries];
}
#else
// Let's do it this way instead
if ([pe metadataLoaded] != YES && loadData == YES) {
NSArray *entries = [NSArray arrayWithObject:pe];
[playlistLoader performSelectorInBackground:@selector(loadInfoForEntries:) withObject:entries];
}
#endif
[self sendMetaData];
[audioPlayer play:[pe URL] withUserInfo:pe withRGInfo:makeRGInfo(pe) startPaused:paused];
}
- (IBAction)next:(id)sender
{
if ([playlistController next] == NO)
return;
[self playEntry:[playlistController currentEntry]];
}
- (IBAction)prev:(id)sender
{
if ([playlistController prev] == NO)
return;
[self playEntry:[playlistController currentEntry]];
}
- (void)updatePosition:(id)sender
{
double pos = [audioPlayer amountPlayed];
[self setPosition:pos];
[[playlistController currentEntry] setCurrentPosition:pos];
[self sendMetaData];
}
- (IBAction)seek:(id)sender
{
double time = [sender doubleValue];
[audioPlayer seekToTime:time];
[self setPosition:time];
[[playlistController currentEntry] setCurrentPosition:time];
[self sendMetaData];
}
- (IBAction)seek:(id)sender toTime:(NSTimeInterval)position
{
double time = (double)(position);
[audioPlayer seekToTime:time];
[self setPosition:time];
[[playlistController currentEntry] setCurrentPosition:time];
}
- (IBAction)spam
{
NSPasteboard *pboard = [NSPasteboard generalPasteboard];
[pboard clearContents];
[pboard writeObjects:[NSArray arrayWithObjects:[[playlistController currentEntry] spam], nil]];
}
- (IBAction)eventSeekForward:(id)sender
{
[self seekForward:DEFAULT_SEEK];
}
- (void)seekForward:(double)amount
{
double seekTo = [audioPlayer amountPlayed] + amount;
if (seekTo > [[[playlistController currentEntry] length] doubleValue])
{
[self next:self];
}
else
{
[audioPlayer seekToTime:seekTo];
[self setPosition:seekTo];
}
[self sendMetaData];
}
- (IBAction)eventSeekBackward:(id)sender
{
[self seekBackward:DEFAULT_SEEK];
}
- (void)seekBackward:(double)amount
{
double seekTo = [audioPlayer amountPlayed] - amount;
if (seekTo < 0)
seekTo = 0;
[audioPlayer seekToTime:seekTo];
[self setPosition:seekTo];
[self sendMetaData];
}
/*
- (void)changePlayButtonImage:(NSString *)name
{
NSImage *img = [NSImage imageNamed:name];
// [img retain];
if (img == nil)
{
DLog(@"Error loading image!");
}
[playbackButtons setImage:img forSegment:1];
}
*/
- (IBAction)changeVolume:(id)sender
{
DLog(@"VOLUME: %lf, %lf", [sender doubleValue], linearToLogarithmic([sender doubleValue]));
[audioPlayer setVolume:linearToLogarithmic([sender doubleValue])];
[[NSUserDefaults standardUserDefaults] setDouble:[audioPlayer volume] forKey:@"volume"];
}
/* selector for NSTimer - gets passed the Timer object itself
and the appropriate userInfo, which in this case is an NSNumber
containing the current volume before we start fading. */
- (void)audioFadeDown:(NSTimer *)audioTimer
{
double volume = [audioPlayer volume];
double originalVolume = [[audioTimer userInfo] doubleValue];
double down = originalVolume/10;
DLog(@"VOLUME IS %lf", volume);
if (volume > 0.0001) //YAY! Roundoff error!
{
[audioPlayer volumeDown:down];
}
else // volume is at 0 or below, we are ready to release the timer and move on
{
[audioPlayer pause];
[audioPlayer setVolume:originalVolume];
[volumeSlider setDoubleValue: logarithmicToLinear(originalVolume)];
[audioTimer invalidate];
fading = NO;
}
}
- (void)audioFadeUp:(NSTimer *)audioTimer
{
double volume = [audioPlayer volume];
double originalVolume = [[audioTimer userInfo] doubleValue];
double up = originalVolume/10;
DLog(@"VOLUME IS %lf", volume);
if (volume < originalVolume)
{
if ((volume + up) > originalVolume)
[audioPlayer volumeUp:(originalVolume - volume)];
else
[audioPlayer volumeUp:up];
}
else // volume is at 0 or below, we are ready to release the timer and move on
{
[volumeSlider setDoubleValue: logarithmicToLinear(originalVolume)];
[audioTimer invalidate];
fading = NO;
}
}
- (IBAction)fade:(id)sender
{
double time = 0.1;
// we can not allow multiple fade timers to be registered
if (YES == fading)
return;
fading = YES;
NSNumber *originalVolume = [NSNumber numberWithDouble: [audioPlayer volume]];
NSTimer *fadeTimer;
if (playbackStatus == CogStatusPlaying) {
fadeTimer = [NSTimer timerWithTimeInterval:time
target:self
selector:@selector(audioFadeDown:)
userInfo:originalVolume
repeats:YES];
[[NSRunLoop currentRunLoop] addTimer:fadeTimer forMode:NSRunLoopCommonModes];
}
else
{
[audioPlayer setVolume:0];
fadeTimer = [NSTimer timerWithTimeInterval:time
target:self
selector:@selector(audioFadeUp:)
userInfo:originalVolume
repeats:YES];
[[NSRunLoop currentRunLoop] addTimer:fadeTimer forMode:NSRunLoopCommonModes];
[self pauseResume:self];
}
}
- (IBAction)skipToNextAlbum:(id)sender
{
BOOL found = NO;
NSInteger index = [[playlistController currentEntry] index];
NSString *origAlbum = [[playlistController currentEntry] album];
NSInteger i;
NSString *curAlbum;
PlaylistEntry *pe;
for (i = 1; i < [[playlistController arrangedObjects] count]; i++)
{
pe = [playlistController entryAtIndex:index + i];
if (pe == nil)
break;
curAlbum = [pe album];
// check for untagged files, and just play the first untagged one
// we come across
if (curAlbum == nil)
{
found = YES;
break;
}
if ([curAlbum caseInsensitiveCompare:origAlbum] != NSOrderedSame)
{
found = YES;
break;
}
}
if (found)
{
[self playEntryAtIndex:i + index];
}
}
- (IBAction)skipToPreviousAlbum:(id)sender
{
BOOL found = NO;
BOOL foundAlbum = NO;
NSInteger index = [[playlistController currentEntry] index];
NSString *origAlbum = [[playlistController currentEntry] album];
NSString *curAlbum;
NSInteger i;
PlaylistEntry *pe;
for (i = 1; i < [[playlistController arrangedObjects] count]; i++)
{
pe = [playlistController entryAtIndex:index - i];
if (pe == nil)
break;
curAlbum = [pe album];
if (curAlbum == nil)
{
found = YES;
break;
}
if ([curAlbum caseInsensitiveCompare:origAlbum] != NSOrderedSame)
{
if (foundAlbum == NO)
{
foundAlbum = YES;
// now we need to move up to the first song in the album, so we'll
// go till we either find index 0, or the first song in the album
origAlbum = curAlbum;
continue;
}
else
{
found = YES; // terminate loop
break;
}
}
}
if (found || foundAlbum)
{
if (foundAlbum == YES)
i--;
[self playEntryAtIndex:index - i];
}
}
- (IBAction)volumeDown:(id)sender
{
double newVolume = [audioPlayer volumeDown:DEFAULT_VOLUME_DOWN];
[volumeSlider setDoubleValue:logarithmicToLinear(newVolume)];
[[NSUserDefaults standardUserDefaults] setDouble:[audioPlayer volume] forKey:@"volume"];
}
- (IBAction)volumeUp:(id)sender
{
double newVolume;
newVolume = [audioPlayer volumeUp:DEFAULT_VOLUME_UP];
[volumeSlider setDoubleValue:logarithmicToLinear(newVolume)];
[[NSUserDefaults standardUserDefaults] setDouble:[audioPlayer volume] forKey:@"volume"];
}
- (void)audioPlayer:(AudioPlayer *)player willEndStream:(id)userInfo
{
PlaylistEntry *curEntry = (PlaylistEntry *)userInfo;
PlaylistEntry *pe;
if (curEntry.stopAfter)
pe = nil;
else
{
pe = [playlistController getNextEntry:curEntry];
if (pe && [pe metadataLoaded] != YES) {
NSArray * entries = [NSArray arrayWithObject:pe];
[playlistLoader performSelectorInBackground:@selector(loadInfoForEntries:) withObject:entries];
}
}
if (pe)
[player setNextStream:[pe URL] withUserInfo:pe withRGInfo:makeRGInfo(pe)];
else
[player setNextStream:nil];
}
- (void)audioPlayer:(AudioPlayer *)player didBeginStream:(id)userInfo
{
PlaylistEntry *pe = (PlaylistEntry *)userInfo;
[playlistController setCurrentEntry:pe];
[self setPosition:0];
[[NSNotificationCenter defaultCenter] postNotificationName:CogPlaybackDidBeginNotficiation object:pe];
}
- (void)audioPlayer:(AudioPlayer *)player didChangeStatus:(NSNumber *)s userInfo:(id)userInfo
{
int status = [s intValue];
if (status == CogStatusStopped || status == CogStatusPaused)
{
if (positionTimer)
{
[positionTimer invalidate];
positionTimer = NULL;
}
if (status == CogStatusStopped)
{
[self setPosition:0];
[self setSeekable:NO]; // the player stopped, disable the slider
[[NSNotificationCenter defaultCenter] postNotificationName:CogPlaybackDidStopNotficiation object:nil];
}
else // paused
{
[[NSNotificationCenter defaultCenter] postNotificationName:CogPlaybackDidPauseNotficiation object:nil];
}
}
else if (status == CogStatusPlaying)
{
if (!positionTimer) {
positionTimer = [NSTimer timerWithTimeInterval:0.2 target:self selector:@selector(updatePosition:) userInfo:nil repeats:YES];
[[NSRunLoop currentRunLoop] addTimer:positionTimer forMode:NSRunLoopCommonModes];
}
[[NSNotificationCenter defaultCenter] postNotificationName:CogPlaybackDidResumeNotficiation object:nil];
}
if (status == CogStatusStopped) {
[playlistController setCurrentEntry:nil];
[self setSeekable:NO]; // the player stopped, disable the slider
}
else {
[self setSeekable:YES];
}
switch (status) {
case CogStatusPlaying:
DLog(@"PLAYING!");
break;
case CogStatusPaused:
DLog(@"PAUSED!");
break;
default:
DLog(@"STOPED!");
break;
}
if (status == CogStatusStopped) {
status = CogStatusStopping;
dispatch_after(dispatch_time(DISPATCH_TIME_NOW, 3 * NSEC_PER_SEC), dispatch_get_main_queue(), ^{
if ([self playbackStatus] == CogStatusStopping)
[self setPlaybackStatus:CogStatusStopped];
});
}
[self setPlaybackStatus:status];
// If we don't send it here, if we've stopped, then the NPIC will be stuck at the last file we played.
//[self sendMetaData];
}
- (void)playlistDidChange:(PlaylistController *)p
{
[audioPlayer resetNextStreams];
}
- (void)setPosition:(double)p
{
position = p;
[[playlistController currentEntry] setCurrentPosition:p];
}
- (double)position
{
return position;
}
- (void)setSeekable:(BOOL)s
{
seekable = s;
}
- (BOOL)seekable
{
return seekable && [[playlistController currentEntry] seekable];
}
- (void)sendMetaData {
MPNowPlayingInfoCenter * defaultCenter = [MPNowPlayingInfoCenter defaultCenter];
PlaylistEntry * entry = [playlistController currentEntry];
NSMutableDictionary *songInfo = [[NSMutableDictionary alloc] init];
if (entry) {
if ([entry title])
[songInfo setObject:[entry title] forKey:MPMediaItemPropertyTitle];
if ([entry artist])
[songInfo setObject:[entry artist] forKey:MPMediaItemPropertyArtist];
if ([entry album])
[songInfo setObject:[entry album] forKey:MPMediaItemPropertyAlbumTitle];
if ([entry albumArt]) {
// can't do && with @available
if (@available(macOS 10.13.2, *)) {
CGSize artworkSize = CGSizeMake(500, 500);
MPMediaItemArtwork *mpArtwork = [[MPMediaItemArtwork alloc] initWithBoundsSize:artworkSize requestHandler:^NSImage * _Nonnull(CGSize size) {
return [entry albumArt];
}];
[songInfo setObject:mpArtwork forKey:MPMediaItemPropertyArtwork];
}
}
// I don't know what NPIC does with these since they aren't exposed in UI, but if we have them, use it.
// There's a bunch of other metadata, but PlaylistEntry can't represent a lot of it.
if ([entry genre])
[songInfo setObject:[entry genre] forKey:MPMediaItemPropertyGenre];
if ([entry year]) {
// If PlaylistEntry can represent a full date like some tag formats can do, change it
NSCalendar *calendar = [NSCalendar currentCalendar];
NSDate *releaseYear = [calendar dateWithEra:1 year:[[entry year] intValue] month:0 day:0 hour:0 minute:0 second:0 nanosecond:0];
[songInfo setObject:releaseYear forKey:MPMediaItemPropertyReleaseDate];
}
[songInfo setObject:[NSNumber numberWithFloat:[entry currentPosition]] forKey:MPNowPlayingInfoPropertyElapsedPlaybackTime];
[songInfo setObject:[entry length] forKey:MPMediaItemPropertyPlaybackDuration];
[songInfo setObject:[NSNumber numberWithFloat:[entry index]] forKey:MPMediaItemPropertyPersistentID];
}
switch (playbackStatus) {
case CogStatusPlaying:
defaultCenter.playbackState = MPNowPlayingPlaybackStatePlaying;
break;
case CogStatusPaused:
defaultCenter.playbackState = MPNowPlayingPlaybackStatePaused;
break;
default:
defaultCenter.playbackState = MPNowPlayingPlaybackStateStopped;
break;
}
[defaultCenter setNowPlayingInfo:songInfo];
}
@end