Cog/Audio/Chain/DSPNode.h
Christopher Snowhill 227ed0dfa3 Rubber Band: Move everything to a DSP class
This class can more flexibly process and emit varying chunk sizes than
the previous code could, solving the problem of wide tempo changes.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-02-11 01:25:26 -08:00

20 lines
301 B
Objective-C

//
// DSPNode.h
// CogAudio
//
// Created by Christopher Snowhill on 2/10/25.
//
#ifndef DSPNode_h
#define DSPNode_h
#import "Node.h"
@interface DSPNode : Node {
}
- (id _Nullable)initWithController:(id _Nonnull)c previous:(id _Nullable)p latency:(double)latency;
@end
#endif /* DSPNode_h */