This magically fixes the stupid header maps that were pulling the system semaphore.h into Swift projects, when they shouldn't have been doing that in the first place. This is the same reason that the FLAC library has its assert.h renamed to FLAC_assert.h. Signed-off-by: Christopher Snowhill <kode54@gmail.com>
76 lines
1.7 KiB
Objective-C
76 lines
1.7 KiB
Objective-C
//
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// Node.h
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// CogNew
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//
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// Created by Vincent Spader on 1/4/06.
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// Copyright 2006 Vincent Spader. All rights reserved.
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//
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#import "ChunkList.h"
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#import <CogAudio/CogSemaphore.h>
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#import <Cocoa/Cocoa.h>
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#import <os/workgroup.h>
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#define BUFFER_SIZE 1024 * 1024
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#define CHUNK_SIZE 16 * 1024
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@interface Node : NSObject {
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ChunkList *buffer;
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Semaphore *semaphore;
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NSLock *accessLock;
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id __weak previousNode;
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id __weak controller;
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BOOL shouldReset;
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BOOL shouldContinue;
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BOOL endOfStream; // All data is now in buffer
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BOOL initialBufferFilled;
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AudioStreamBasicDescription nodeFormat;
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uint32_t nodeChannelConfig;
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BOOL nodeLossless;
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}
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- (id _Nullable)initWithController:(id _Nonnull)c previous:(id _Nullable)p;
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- (void)writeData:(const void *_Nonnull)ptr amount:(size_t)a;
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- (void)writeChunk:(AudioChunk *_Nonnull)chunk;
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- (AudioChunk *_Nonnull)readChunk:(size_t)maxFrames;
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- (AudioChunk *_Nonnull)readChunkAsFloat32:(size_t)maxFrames;
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- (BOOL)peekFormat:(AudioStreamBasicDescription *_Nonnull)format channelConfig:(uint32_t *_Nonnull)config;
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- (void)process; // Should be overwriten by subclass
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- (void)threadEntry:(id _Nullable)arg;
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- (void)launchThread;
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- (void)setShouldReset:(BOOL)s;
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- (BOOL)shouldReset;
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- (void)setPreviousNode:(id _Nullable)p;
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- (id _Nullable)previousNode;
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- (BOOL)shouldContinue;
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- (void)setShouldContinue:(BOOL)s;
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- (ChunkList *_Nonnull)buffer;
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- (void)resetBuffer; // WARNING! DANGER WILL ROBINSON!
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- (AudioStreamBasicDescription)nodeFormat;
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- (uint32_t)nodeChannelConfig;
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- (BOOL)nodeLossless;
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- (Semaphore *_Nonnull)semaphore;
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//-(void)resetBuffer;
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- (BOOL)endOfStream;
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- (void)setEndOfStream:(BOOL)e;
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- (double)secondsBuffered;
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@end
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