The output now uses AVSampleBufferAudioRenderer to play all formats, and uses that to resample. It also supports Spatial Audio on macOS 12.0 or newer. Note that there are some outstanding bugs with Spatial Audio support. Namely that it appears to be limited to only 192 kHz at mono or stereo, or 352800 Hz at surround configurations. This breaks DSD64 playback at stereo formats, as well as possibly other things. This is entirely an Apple bug. I have reported it to Apple with reference code FB10441301 for reference, in case anyone else wants to complain that it isn't fixed. Signed-off-by: Christopher Snowhill <kode54@gmail.com>
413 lines
12 KiB
Objective-C
413 lines
12 KiB
Objective-C
//
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// SpectrumViewSK.m
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// Cog
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//
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// Created by Christopher Snowhill on 2/12/22.
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//
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#import "SpectrumViewSK.h"
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#import "NSView+Visibility.h"
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#import <Metal/Metal.h>
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#import "analyzer.h"
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#import "Logging.h"
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#define LOWER_BOUND -80
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static void *kSpectrumViewSKContext = &kSpectrumViewSKContext;
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extern NSString *CogPlaybackDidBeginNotficiation;
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extern NSString *CogPlaybackDidPauseNotficiation;
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extern NSString *CogPlaybackDidResumeNotficiation;
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extern NSString *CogPlaybackDidStopNotficiation;
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@interface SpectrumViewSK () {
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VisualizationController *visController;
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NSTimer *timer;
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BOOL paused;
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BOOL stopped;
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BOOL isListening;
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BOOL bandsReset;
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BOOL cameraControlEnabled;
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BOOL observersAdded;
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NSColor *backgroundColor;
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ddb_analyzer_t _analyzer;
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ddb_analyzer_draw_data_t _draw_data;
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SCNVector3 cameraPosition2d;
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SCNVector3 cameraEulerAngles2d;
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SCNVector3 cameraPosition3d;
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SCNVector3 cameraEulerAngles3d;
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}
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@end
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@implementation SpectrumViewSK
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+ (SpectrumViewSK *)createGuardWithFrame:(NSRect)frame {
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do {
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if(@available(macOS 11.0, *)) {
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// macOS 11 and newer seems to be safe
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break;
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} else if(@available(macOS 10.15, *)) {
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// macOS 10.15.7 has a SceneKit bug with PBR noise
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return nil;
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} else {
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// macOS 10.12 through 10.14.x seem to be safe too
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break;
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}
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} while(0);
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return [[SpectrumViewSK alloc] initWithFrame:frame];
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}
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@synthesize isListening;
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- (id)initWithFrame:(NSRect)frame {
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id<MTLDevice> device = MTLCreateSystemDefaultDevice();
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if(!device) return nil;
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NSDictionary *sceneOptions = @{
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SCNPreferredRenderingAPIKey: @(SCNRenderingAPIMetal),
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SCNPreferredDeviceKey: device,
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SCNPreferLowPowerDeviceKey: @(NO)
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};
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self = [super initWithFrame:frame options:sceneOptions];
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if(self) {
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[self setup];
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}
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return self;
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}
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- (void)updateVisListening {
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if(self.isListening && (![self visibleInWindow] || paused || stopped)) {
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[self stopTimer];
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self.isListening = NO;
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} else if(!self.isListening && ([self visibleInWindow] && !stopped && !paused)) {
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[self startTimer];
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self.isListening = YES;
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}
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}
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- (void)observeValueForKeyPath:(NSString *)keyPath
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ofObject:(id)object
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change:(NSDictionary<NSKeyValueChangeKey, id> *)change
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context:(void *)context {
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if(context == kSpectrumViewSKContext) {
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if([keyPath isEqualToString:@"self.window.visible"]) {
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[self updateVisListening];
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} else {
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[self updateControls];
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}
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} else {
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[super observeValueForKeyPath:keyPath ofObject:object change:change context:context];
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}
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}
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- (void)updateControls {
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BOOL projectionMode = cameraControlEnabled ? NO : [[NSUserDefaults standardUserDefaults] boolForKey:@"spectrumProjectionMode"];
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SCNNode *rootNode = [[self scene] rootNode];
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SCNNode *cameraNode = [rootNode childNodeWithName:@"camera" recursively:NO];
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SCNCamera *camera = [cameraNode camera];
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if (projectionMode) {
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cameraNode.eulerAngles = cameraEulerAngles2d;
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cameraNode.position = cameraPosition2d;
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camera.usesOrthographicProjection = YES;
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camera.orthographicScale = 0.6;
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} else {
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cameraNode.eulerAngles = cameraEulerAngles3d;
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cameraNode.position = cameraPosition3d;
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camera.usesOrthographicProjection = NO;
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camera.orthographicScale = 1.0;
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}
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NSValueTransformer *colorToValueTransformer = [NSValueTransformer valueTransformerForName:@"ColorToValueTransformer"];
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NSColor *barColor = [colorToValueTransformer transformedValue:[[NSUserDefaults standardUserDefaults] dataForKey:@"spectrumBarColor"]];
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NSColor *dotColor = [colorToValueTransformer transformedValue:[[NSUserDefaults standardUserDefaults] dataForKey:@"spectrumDotColor"]];
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{
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SCNNode *barNode = [rootNode childNodeWithName:@"cylinder0" recursively:NO];
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SCNGeometry *geometry = [barNode geometry];
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NSArray<SCNMaterial *> *materials = [geometry materials];
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SCNMaterial *material = materials[0];
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material.diffuse.contents = barColor;
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material.emission.contents = barColor;
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}
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{
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SCNNode *dotNode = [rootNode childNodeWithName:@"sphere0" recursively:NO];
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SCNGeometry *geometry = [dotNode geometry];
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NSArray<SCNMaterial *> *materials = [geometry materials];
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SCNMaterial *material = materials[0];
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material.diffuse.contents = dotColor;
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material.emission.contents = dotColor;
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}
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}
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- (void)enableCameraControl {
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[self setAllowsCameraControl:YES];
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cameraControlEnabled = YES;
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[self updateControls];
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}
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- (void)setup {
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visController = [NSClassFromString(@"VisualizationController") sharedController];
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timer = nil;
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stopped = YES;
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paused = NO;
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isListening = NO;
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cameraControlEnabled = NO;
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[self setBackgroundColor:[NSColor clearColor]];
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SCNScene *theScene = [SCNScene sceneNamed:@"Scenes.scnassets/Spectrum.scn"];
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[self setScene:theScene];
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[self setAntialiasingMode:SCNAntialiasingModeMultisampling8X];
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SCNNode *rootNode = [[self scene] rootNode];
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SCNNode *cameraNode = [rootNode childNodeWithName:@"camera" recursively:NO];
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cameraPosition2d = SCNVector3Make(0.0, 0.5, 1.0);
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cameraEulerAngles2d = SCNVector3Zero;
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// Save initial camera position from SceneKit file.
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cameraPosition3d = cameraNode.position;
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cameraEulerAngles3d = cameraNode.eulerAngles;
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[self updateControls];
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bandsReset = NO;
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[self drawBaseBands];
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//[self colorsDidChange:nil];
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BOOL freqMode = [[NSUserDefaults standardUserDefaults] boolForKey:@"spectrumFreqMode"];
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ddb_analyzer_init(&_analyzer);
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_analyzer.db_lower_bound = LOWER_BOUND;
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_analyzer.min_freq = 10;
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_analyzer.max_freq = 22000;
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_analyzer.peak_hold = 10;
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_analyzer.view_width = 1000;
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_analyzer.fractional_bars = 1;
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_analyzer.octave_bars_step = 2;
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_analyzer.max_of_stereo_data = 1;
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_analyzer.freq_is_log = 0;
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_analyzer.mode = freqMode ? DDB_ANALYZER_MODE_FREQUENCIES : DDB_ANALYZER_MODE_OCTAVE_NOTE_BANDS;
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[self addObservers];
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}
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- (void)addObservers {
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if(!observersAdded) {
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[[NSUserDefaultsController sharedUserDefaultsController] addObserver:self forKeyPath:@"values.spectrumProjectionMode" options:0 context:kSpectrumViewSKContext];
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[[NSUserDefaultsController sharedUserDefaultsController] addObserver:self forKeyPath:@"values.spectrumBarColor" options:0 context:kSpectrumViewSKContext];
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[[NSUserDefaultsController sharedUserDefaultsController] addObserver:self forKeyPath:@"values.spectrumDotColor" options:0 context:kSpectrumViewSKContext];
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[self addObserver:self forKeyPath:@"self.window.visible" options:0 context:kSpectrumViewSKContext];
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[[NSNotificationCenter defaultCenter] addObserver:self
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selector:@selector(playbackDidBegin:)
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name:CogPlaybackDidBeginNotficiation
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object:nil];
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[[NSNotificationCenter defaultCenter] addObserver:self
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selector:@selector(playbackDidPause:)
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name:CogPlaybackDidPauseNotficiation
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object:nil];
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[[NSNotificationCenter defaultCenter] addObserver:self
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selector:@selector(playbackDidResume:)
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name:CogPlaybackDidResumeNotficiation
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object:nil];
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[[NSNotificationCenter defaultCenter] addObserver:self
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selector:@selector(playbackDidStop:)
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name:CogPlaybackDidStopNotficiation
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object:nil];
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observersAdded = YES;
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}
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}
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- (void)dealloc {
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ddb_analyzer_dealloc(&_analyzer);
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ddb_analyzer_draw_data_dealloc(&_draw_data);
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[self removeObservers];
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}
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- (void)removeObservers {
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if(observersAdded) {
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[[NSUserDefaultsController sharedUserDefaultsController] removeObserver:self forKeyPath:@"values.spectrumProjectionMode" context:kSpectrumViewSKContext];
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[[NSUserDefaultsController sharedUserDefaultsController] removeObserver:self forKeyPath:@"values.spectrumBarColor" context:kSpectrumViewSKContext];
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[[NSUserDefaultsController sharedUserDefaultsController] removeObserver:self forKeyPath:@"values.spectrumDotColor" context:kSpectrumViewSKContext];
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[self removeObserver:self forKeyPath:@"self.window.visible" context:kSpectrumViewSKContext];
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[[NSNotificationCenter defaultCenter] removeObserver:self
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name:CogPlaybackDidBeginNotficiation
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object:nil];
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[[NSNotificationCenter defaultCenter] removeObserver:self
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name:CogPlaybackDidPauseNotficiation
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object:nil];
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[[NSNotificationCenter defaultCenter] removeObserver:self
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name:CogPlaybackDidResumeNotficiation
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object:nil];
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[[NSNotificationCenter defaultCenter] removeObserver:self
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name:CogPlaybackDidStopNotficiation
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object:nil];
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observersAdded = NO;
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}
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}
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- (void)repaint {
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[self updateVisListening];
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if(stopped) {
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[self drawBaseBands];
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return;
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}
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float visAudio[4096], visFFT[2048];
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[self->visController copyVisPCM:&visAudio[0] visFFT:&visFFT[0]];
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ddb_analyzer_process(&_analyzer, [self->visController readSampleRate] / 2.0, 1, visFFT, 2048);
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ddb_analyzer_tick(&_analyzer);
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ddb_analyzer_get_draw_data(&_analyzer, 11.0, 1.0, &_draw_data);
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[self drawAnalyzer];
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}
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- (void)startTimer {
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[self stopTimer];
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timer = [NSTimer timerWithTimeInterval:1.0 / 60.0
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target:self
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selector:@selector(timerRun:)
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userInfo:nil
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repeats:YES];
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[[NSRunLoop currentRunLoop] addTimer:timer forMode:NSRunLoopCommonModes];
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}
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- (void)stopTimer {
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[timer invalidate];
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timer = nil;
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}
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- (void)timerRun:(NSTimer *)timer {
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[self repaint];
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}
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- (void)startPlayback {
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[self playbackDidBegin:nil];
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}
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- (void)playbackDidBegin:(NSNotification *)notification {
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stopped = NO;
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paused = NO;
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[self updateVisListening];
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}
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- (void)playbackDidPause:(NSNotification *)notification {
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stopped = NO;
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paused = YES;
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[self updateVisListening];
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}
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- (void)playbackDidResume:(NSNotification *)notification {
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stopped = NO;
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paused = NO;
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[self updateVisListening];
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}
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- (void)playbackDidStop:(NSNotification *)notification {
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stopped = YES;
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paused = NO;
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bandsReset = NO;
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[self updateVisListening];
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[self repaint];
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}
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- (void)drawBaseBands {
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if(bandsReset) return;
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SCNScene *scene = [self scene];
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SCNNode *rootNode = [scene rootNode];
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NSArray<SCNNode *> *nodes = [rootNode childNodes];
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for(int i = 0; i < 11; ++i) {
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SCNNode *node = nodes[i + 1];
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SCNNode *dotNode = nodes[i + 1 + 11];
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SCNVector3 position = node.position;
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position.y = 0.0;
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node.scale = SCNVector3Make(1.0, 0.0, 1.0);
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node.position = position;
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position = dotNode.position;
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position.y = 0.072;
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dotNode.position = position;
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}
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bandsReset = YES;
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}
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- (void)drawAnalyzerOctaveBands {
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const int maxBars = (int)(ceilf((float)(_draw_data.bar_count) / 11.0));
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const int barStep = (int)(floorf((float)(_draw_data.bar_count) / 11.0));
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ddb_analyzer_draw_bar_t *bar = _draw_data.bars;
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SCNScene *scene = [self scene];
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SCNNode *rootNode = [scene rootNode];
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NSArray<SCNNode *> *nodes = [rootNode childNodes];
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for(int i = 0; i < 11; ++i) {
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float maxValue = 0.0;
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float maxMax = 0.0;
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for(int j = 0; j < maxBars; ++j) {
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const int barBase = i * barStep;
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const int barIndex = barBase + j;
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if(barIndex < _draw_data.bar_count) {
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if(bar[barIndex].bar_height > maxValue) {
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maxValue = bar[barIndex].bar_height;
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}
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if(bar[barIndex].peak_ypos > maxMax) {
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maxMax = bar[barIndex].peak_ypos;
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}
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}
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}
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SCNNode *node = nodes[i + 1];
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SCNNode *dotNode = nodes[i + 1 + 11];
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SCNVector3 position = node.position;
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position.y = maxValue * 0.5;
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node.scale = SCNVector3Make(1.0, maxValue, 1.0);
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node.position = position;
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position = dotNode.position;
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position.y = maxMax + 0.072;
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dotNode.position = position;
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}
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bandsReset = NO;
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}
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- (void)drawAnalyzer {
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[self drawAnalyzerOctaveBands];
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}
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- (void)mouseDown:(NSEvent *)event {
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if(cameraControlEnabled) return;
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BOOL freqMode = ![[NSUserDefaults standardUserDefaults] boolForKey:@"spectrumFreqMode"];
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[[NSUserDefaults standardUserDefaults] setBool:freqMode forKey:@"spectrumFreqMode"];
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_analyzer.mode = freqMode ? DDB_ANALYZER_MODE_FREQUENCIES : DDB_ANALYZER_MODE_OCTAVE_NOTE_BANDS;
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_analyzer.mode_did_change = 1;
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[self repaint];
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}
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@end
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