Cog/Frameworks/OpenMPT/OpenMPT/soundlib/ModSample.cpp
2018-02-18 20:25:43 -08:00

362 lines
9.5 KiB
C++

/*
* ModSample.h
* -----------
* Purpose: Module Sample header class and helpers
* Notes : (currently none)
* Authors: OpenMPT Devs
* The OpenMPT source code is released under the BSD license. Read LICENSE for more details.
*/
#include "stdafx.h"
#include "Sndfile.h"
#include "ModSample.h"
#include "modsmp_ctrl.h"
#include <cmath>
OPENMPT_NAMESPACE_BEGIN
// Translate sample properties between two given formats.
void ModSample::Convert(MODTYPE fromType, MODTYPE toType)
{
// Convert between frequency and transpose values if necessary.
if((!(toType & (MOD_TYPE_MOD | MOD_TYPE_XM))) && (fromType & (MOD_TYPE_MOD | MOD_TYPE_XM)))
{
TransposeToFrequency();
RelativeTone = 0;
nFineTune = 0;
// TransposeToFrequency assumes NTSC middle-C frequency like FT2, but we play MODs with PAL middle-C!
if(fromType == MOD_TYPE_MOD)
nC5Speed = Util::muldivr_unsigned(nC5Speed, 8272, 8363);
} else if((toType & (MOD_TYPE_MOD | MOD_TYPE_XM)) && (!(fromType & (MOD_TYPE_MOD | MOD_TYPE_XM))))
{
// FrequencyToTranspose assumes NTSC middle-C frequency like FT2, but we play MODs with PAL middle-C!
if(toType == MOD_TYPE_MOD)
nC5Speed = Util::muldivr_unsigned(nC5Speed, 8363, 8272);
FrequencyToTranspose();
}
// No ping-pong loop, panning and auto-vibrato for MOD / S3M samples
if(toType & (MOD_TYPE_MOD | MOD_TYPE_S3M))
{
uFlags.reset(CHN_PINGPONGLOOP | CHN_PANNING);
nVibDepth = 0;
nVibRate = 0;
nVibSweep = 0;
nVibType = VIB_SINE;
RelativeTone = 0;
}
// No global volume sustain loops for MOD/S3M/XM
if(toType & (MOD_TYPE_MOD | MOD_TYPE_XM | MOD_TYPE_S3M))
{
nGlobalVol = 64;
// Sustain loops - convert to normal loops
if(uFlags[CHN_SUSTAINLOOP])
{
// We probably overwrite a normal loop here, but since sustain loops are evaluated before normal loops, this is just correct.
nLoopStart = nSustainStart;
nLoopEnd = nSustainEnd;
uFlags.set(CHN_LOOP);
uFlags.set(CHN_PINGPONGLOOP, uFlags[CHN_PINGPONGSUSTAIN]);
}
nSustainStart = nSustainEnd = 0;
uFlags.reset(CHN_SUSTAINLOOP|CHN_PINGPONGSUSTAIN);
}
// All XM samples have default panning, and XM's autovibrato settings are rather limited.
if(toType & MOD_TYPE_XM)
{
if(!uFlags[CHN_PANNING])
{
uFlags.set(CHN_PANNING);
nPan = 128;
}
LimitMax(nVibDepth, uint8(15));
LimitMax(nVibRate, uint8(63));
}
// Autovibrato sweep setting is inverse in XM (0 = "no sweep") and IT (0 = "no vibrato")
if(((fromType & MOD_TYPE_XM) && (toType & (MOD_TYPE_IT | MOD_TYPE_MPT))) || ((toType & MOD_TYPE_XM) && (fromType & (MOD_TYPE_IT | MOD_TYPE_MPT))))
{
if(nVibRate != 0 && nVibDepth != 0)
{
if(nVibSweep != 0)
nVibSweep = mpt::saturate_cast<decltype(nVibSweep)>(Util::muldivr_unsigned(nVibDepth, 256, nVibSweep));
else
nVibSweep = 255;
}
}
// Convert incompatible autovibrato types
if(toType == MOD_TYPE_IT && nVibType == VIB_RAMP_UP)
{
nVibType = VIB_RAMP_DOWN;
} else if(toType == MOD_TYPE_XM && nVibType == VIB_RANDOM)
{
nVibType = VIB_SINE;
}
// No external samples in formats other than MPTM.
if(toType != MOD_TYPE_MPT)
{
uFlags.reset(SMP_KEEPONDISK);
}
}
// Initialize sample slot with default values.
void ModSample::Initialize(MODTYPE type)
{
nLength = 0;
nLoopStart = nLoopEnd = 0;
nSustainStart = nSustainEnd = 0;
nC5Speed = 8363;
nPan = 128;
nVolume = 256;
nGlobalVol = 64;
uFlags.reset(CHN_PANNING | CHN_SUSTAINLOOP | CHN_LOOP | CHN_PINGPONGLOOP | CHN_PINGPONGSUSTAIN | SMP_MODIFIED | SMP_KEEPONDISK);
if(type == MOD_TYPE_XM)
{
uFlags.set(CHN_PANNING);
}
RelativeTone = 0;
nFineTune = 0;
nVibType = VIB_SINE;
nVibSweep = 0;
nVibDepth = 0;
nVibRate = 0;
rootNote = 0;
filename[0] = '\0';
// Default cues compatible with old-style volume column offset
for(int i = 0; i < 9; i++)
{
cues[i] = (i + 1) << 11;
}
}
// Returns sample rate of the sample.
uint32 ModSample::GetSampleRate(const MODTYPE type) const
{
uint32 rate;
if(CSoundFile::UseFinetuneAndTranspose(type))
rate = TransposeToFrequency(RelativeTone, nFineTune);
else
rate = nC5Speed;
// TransposeToFrequency assumes NTSC middle-C frequency like FT2, but we play MODs with PAL middle-C!
if(type == MOD_TYPE_MOD)
rate = Util::muldivr_unsigned(rate, 8272, 8363);
return (rate > 0) ? rate : 8363;
}
// Allocate sample based on a ModSample's properties.
// Returns number of bytes allocated, 0 on failure.
size_t ModSample::AllocateSample()
{
FreeSample();
if((pSample = AllocateSample(nLength, GetBytesPerSample())) == nullptr)
{
return 0;
} else
{
return GetSampleSizeInBytes();
}
}
// Allocate sample memory. On sucess, a pointer to the silenced sample buffer is returned. On failure, nullptr is returned.
// numSamples must contain the sample length, bytesPerSample the size of a sampling point multiplied with the number of channels.
void *ModSample::AllocateSample(SmpLength numSamples, size_t bytesPerSample)
{
const size_t allocSize = GetRealSampleBufferSize(numSamples, bytesPerSample);
if(allocSize != 0)
{
char *p = new (std::nothrow) char[allocSize];
if(p != nullptr)
{
memset(p, 0, allocSize);
return p + (InterpolationMaxLookahead * MaxSamplingPointSize);
}
}
return nullptr;
}
// Compute sample buffer size in bytes, including any overhead introduced by pre-computed loops and such. Returns 0 if sample is too big.
size_t ModSample::GetRealSampleBufferSize(SmpLength numSamples, size_t bytesPerSample)
{
// Number of required lookahead samples:
// * 1x InterpolationMaxLookahead samples before the actual sample start. This is set to MaxSamplingPointSize due to the way AllocateSample/FreeSample currently work.
// * 1x InterpolationMaxLookahead samples of silence after the sample end (if normal loop end == sample end, this can be optimized out).
// * 2x InterpolationMaxLookahead before the loop point (because we start at InterpolationMaxLookahead before the loop point and will look backwards from there as well)
// * 2x InterpolationMaxLookahead after the loop point (for wrap-around)
// * 4x InterpolationMaxLookahead for the sustain loop (same as the two points above)
const SmpLength maxSize = Util::MaxValueOfType(numSamples);
const SmpLength lookaheadBufferSize = (MaxSamplingPointSize + 1 + 4 + 4) * InterpolationMaxLookahead;
if(numSamples == 0 || numSamples > MAX_SAMPLE_LENGTH || lookaheadBufferSize > maxSize - numSamples)
{
return 0;
}
numSamples += lookaheadBufferSize;
if(maxSize / bytesPerSample < numSamples)
{
return 0;
}
return numSamples * bytesPerSample;
}
void ModSample::FreeSample()
{
FreeSample(pSample);
pSample = nullptr;
}
void ModSample::FreeSample(void *samplePtr)
{
if(samplePtr)
{
delete[] (((char *)samplePtr) - (InterpolationMaxLookahead * MaxSamplingPointSize));
}
}
// Set loop points and update loop wrap-around buffer
void ModSample::SetLoop(SmpLength start, SmpLength end, bool enable, bool pingpong, CSoundFile &sndFile)
{
nLoopStart = start;
nLoopEnd = end;
LimitMax(nLoopEnd, nLength);
if(nLoopStart < nLoopEnd)
{
uFlags.set(CHN_LOOP, enable);
uFlags.set(CHN_PINGPONGLOOP, pingpong && enable);
} else
{
nLoopStart = nLoopEnd = 0;
uFlags.reset(CHN_LOOP | CHN_PINGPONGLOOP);
}
PrecomputeLoops(sndFile, true);
}
// Set sustain loop points and update loop wrap-around buffer
void ModSample::SetSustainLoop(SmpLength start, SmpLength end, bool enable, bool pingpong, CSoundFile &sndFile)
{
nSustainStart = start;
nSustainEnd = end;
LimitMax(nLoopEnd, nLength);
if(nSustainStart < nSustainEnd)
{
uFlags.set(CHN_SUSTAINLOOP, enable);
uFlags.set(CHN_PINGPONGSUSTAIN, pingpong && enable);
} else
{
nSustainStart = nSustainEnd = 0;
uFlags.reset(CHN_SUSTAINLOOP | CHN_PINGPONGSUSTAIN);
}
PrecomputeLoops(sndFile, true);
}
void ModSample::PrecomputeLoops(CSoundFile &sndFile, bool updateChannels)
{
ctrlSmp::PrecomputeLoops(*this, sndFile, updateChannels);
}
// Remove loop points if they're invalid.
void ModSample::SanitizeLoops()
{
LimitMax(nSustainEnd, nLength);
LimitMax(nLoopEnd, nLength);
if(nSustainStart >= nSustainEnd)
{
nSustainStart = nSustainEnd = 0;
uFlags.reset(CHN_SUSTAINLOOP | CHN_PINGPONGSUSTAIN);
}
if(nLoopStart >= nLoopEnd)
{
nLoopStart = nLoopEnd = 0;
uFlags.reset(CHN_LOOP | CHN_PINGPONGLOOP);
}
}
/////////////////////////////////////////////////////////////
// Transpose <-> Frequency conversions
uint32 ModSample::TransposeToFrequency(int transpose, int finetune)
{
return Util::Round<uint32>(std::pow(2.0, (transpose * 128.0 + finetune) * (1.0 / (12.0 * 128.0))) * 8363.0);
}
void ModSample::TransposeToFrequency()
{
nC5Speed = TransposeToFrequency(RelativeTone, nFineTune);
}
// Return tranpose.finetune as 25.7 fixed point value.
int ModSample::FrequencyToTranspose(uint32 freq)
{
return Util::Round<int>(std::log(freq * (1.0 / 8363.0)) * (12.0 * 128.0 * (1.0 / M_LN2)));
}
void ModSample::FrequencyToTranspose()
{
int f2t;
if(nC5Speed)
f2t = FrequencyToTranspose(nC5Speed);
else
f2t = 0;
int transpose = f2t >> 7;
int finetune = f2t & 0x7F; //0x7F == 111 1111
if(finetune > 80) // XXX Why is this 80?
{
transpose++;
finetune -= 128;
}
Limit(transpose, -127, 128);
RelativeTone = static_cast<int8>(transpose);
nFineTune = static_cast<int8>(finetune);
}
// Transpose the sample by amount specified in octaves (i.e. amount=1 transposes one octave up)
void ModSample::Transpose(double amount)
{
nC5Speed = Util::Round<uint32>(nC5Speed * std::pow(2.0, amount));
}
// Check if the sample's cue points are the default cue point set.
bool ModSample::HasCustomCuePoints() const
{
for(SmpLength i = 0; i < CountOf(cues); i++)
{
if(cues[i] != (i + 1) << 11) return true;
}
return false;
}
OPENMPT_NAMESPACE_END