362 lines
9.5 KiB
C++
362 lines
9.5 KiB
C++
/*
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* ModSample.h
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* -----------
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* Purpose: Module Sample header class and helpers
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* Notes : (currently none)
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* Authors: OpenMPT Devs
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* The OpenMPT source code is released under the BSD license. Read LICENSE for more details.
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*/
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#include "stdafx.h"
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#include "Sndfile.h"
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#include "ModSample.h"
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#include "modsmp_ctrl.h"
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#include <cmath>
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OPENMPT_NAMESPACE_BEGIN
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// Translate sample properties between two given formats.
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void ModSample::Convert(MODTYPE fromType, MODTYPE toType)
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{
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// Convert between frequency and transpose values if necessary.
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if((!(toType & (MOD_TYPE_MOD | MOD_TYPE_XM))) && (fromType & (MOD_TYPE_MOD | MOD_TYPE_XM)))
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{
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TransposeToFrequency();
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RelativeTone = 0;
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nFineTune = 0;
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// TransposeToFrequency assumes NTSC middle-C frequency like FT2, but we play MODs with PAL middle-C!
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if(fromType == MOD_TYPE_MOD)
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nC5Speed = Util::muldivr_unsigned(nC5Speed, 8272, 8363);
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} else if((toType & (MOD_TYPE_MOD | MOD_TYPE_XM)) && (!(fromType & (MOD_TYPE_MOD | MOD_TYPE_XM))))
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{
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// FrequencyToTranspose assumes NTSC middle-C frequency like FT2, but we play MODs with PAL middle-C!
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if(toType == MOD_TYPE_MOD)
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nC5Speed = Util::muldivr_unsigned(nC5Speed, 8363, 8272);
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FrequencyToTranspose();
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}
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// No ping-pong loop, panning and auto-vibrato for MOD / S3M samples
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if(toType & (MOD_TYPE_MOD | MOD_TYPE_S3M))
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{
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uFlags.reset(CHN_PINGPONGLOOP | CHN_PANNING);
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nVibDepth = 0;
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nVibRate = 0;
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nVibSweep = 0;
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nVibType = VIB_SINE;
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RelativeTone = 0;
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}
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// No global volume sustain loops for MOD/S3M/XM
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if(toType & (MOD_TYPE_MOD | MOD_TYPE_XM | MOD_TYPE_S3M))
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{
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nGlobalVol = 64;
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// Sustain loops - convert to normal loops
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if(uFlags[CHN_SUSTAINLOOP])
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{
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// We probably overwrite a normal loop here, but since sustain loops are evaluated before normal loops, this is just correct.
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nLoopStart = nSustainStart;
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nLoopEnd = nSustainEnd;
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uFlags.set(CHN_LOOP);
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uFlags.set(CHN_PINGPONGLOOP, uFlags[CHN_PINGPONGSUSTAIN]);
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}
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nSustainStart = nSustainEnd = 0;
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uFlags.reset(CHN_SUSTAINLOOP|CHN_PINGPONGSUSTAIN);
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}
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// All XM samples have default panning, and XM's autovibrato settings are rather limited.
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if(toType & MOD_TYPE_XM)
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{
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if(!uFlags[CHN_PANNING])
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{
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uFlags.set(CHN_PANNING);
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nPan = 128;
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}
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LimitMax(nVibDepth, uint8(15));
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LimitMax(nVibRate, uint8(63));
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}
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// Autovibrato sweep setting is inverse in XM (0 = "no sweep") and IT (0 = "no vibrato")
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if(((fromType & MOD_TYPE_XM) && (toType & (MOD_TYPE_IT | MOD_TYPE_MPT))) || ((toType & MOD_TYPE_XM) && (fromType & (MOD_TYPE_IT | MOD_TYPE_MPT))))
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{
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if(nVibRate != 0 && nVibDepth != 0)
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{
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if(nVibSweep != 0)
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nVibSweep = mpt::saturate_cast<decltype(nVibSweep)>(Util::muldivr_unsigned(nVibDepth, 256, nVibSweep));
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else
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nVibSweep = 255;
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}
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}
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// Convert incompatible autovibrato types
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if(toType == MOD_TYPE_IT && nVibType == VIB_RAMP_UP)
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{
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nVibType = VIB_RAMP_DOWN;
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} else if(toType == MOD_TYPE_XM && nVibType == VIB_RANDOM)
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{
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nVibType = VIB_SINE;
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}
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// No external samples in formats other than MPTM.
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if(toType != MOD_TYPE_MPT)
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{
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uFlags.reset(SMP_KEEPONDISK);
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}
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}
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// Initialize sample slot with default values.
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void ModSample::Initialize(MODTYPE type)
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{
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nLength = 0;
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nLoopStart = nLoopEnd = 0;
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nSustainStart = nSustainEnd = 0;
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nC5Speed = 8363;
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nPan = 128;
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nVolume = 256;
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nGlobalVol = 64;
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uFlags.reset(CHN_PANNING | CHN_SUSTAINLOOP | CHN_LOOP | CHN_PINGPONGLOOP | CHN_PINGPONGSUSTAIN | SMP_MODIFIED | SMP_KEEPONDISK);
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if(type == MOD_TYPE_XM)
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{
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uFlags.set(CHN_PANNING);
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}
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RelativeTone = 0;
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nFineTune = 0;
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nVibType = VIB_SINE;
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nVibSweep = 0;
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nVibDepth = 0;
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nVibRate = 0;
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rootNote = 0;
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filename[0] = '\0';
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// Default cues compatible with old-style volume column offset
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for(int i = 0; i < 9; i++)
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{
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cues[i] = (i + 1) << 11;
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}
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}
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// Returns sample rate of the sample.
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uint32 ModSample::GetSampleRate(const MODTYPE type) const
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{
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uint32 rate;
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if(CSoundFile::UseFinetuneAndTranspose(type))
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rate = TransposeToFrequency(RelativeTone, nFineTune);
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else
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rate = nC5Speed;
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// TransposeToFrequency assumes NTSC middle-C frequency like FT2, but we play MODs with PAL middle-C!
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if(type == MOD_TYPE_MOD)
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rate = Util::muldivr_unsigned(rate, 8272, 8363);
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return (rate > 0) ? rate : 8363;
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}
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// Allocate sample based on a ModSample's properties.
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// Returns number of bytes allocated, 0 on failure.
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size_t ModSample::AllocateSample()
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{
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FreeSample();
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if((pSample = AllocateSample(nLength, GetBytesPerSample())) == nullptr)
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{
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return 0;
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} else
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{
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return GetSampleSizeInBytes();
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}
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}
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// Allocate sample memory. On sucess, a pointer to the silenced sample buffer is returned. On failure, nullptr is returned.
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// numSamples must contain the sample length, bytesPerSample the size of a sampling point multiplied with the number of channels.
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void *ModSample::AllocateSample(SmpLength numSamples, size_t bytesPerSample)
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{
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const size_t allocSize = GetRealSampleBufferSize(numSamples, bytesPerSample);
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if(allocSize != 0)
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{
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char *p = new (std::nothrow) char[allocSize];
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if(p != nullptr)
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{
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memset(p, 0, allocSize);
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return p + (InterpolationMaxLookahead * MaxSamplingPointSize);
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}
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}
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return nullptr;
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}
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// Compute sample buffer size in bytes, including any overhead introduced by pre-computed loops and such. Returns 0 if sample is too big.
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size_t ModSample::GetRealSampleBufferSize(SmpLength numSamples, size_t bytesPerSample)
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{
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// Number of required lookahead samples:
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// * 1x InterpolationMaxLookahead samples before the actual sample start. This is set to MaxSamplingPointSize due to the way AllocateSample/FreeSample currently work.
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// * 1x InterpolationMaxLookahead samples of silence after the sample end (if normal loop end == sample end, this can be optimized out).
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// * 2x InterpolationMaxLookahead before the loop point (because we start at InterpolationMaxLookahead before the loop point and will look backwards from there as well)
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// * 2x InterpolationMaxLookahead after the loop point (for wrap-around)
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// * 4x InterpolationMaxLookahead for the sustain loop (same as the two points above)
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const SmpLength maxSize = Util::MaxValueOfType(numSamples);
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const SmpLength lookaheadBufferSize = (MaxSamplingPointSize + 1 + 4 + 4) * InterpolationMaxLookahead;
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if(numSamples == 0 || numSamples > MAX_SAMPLE_LENGTH || lookaheadBufferSize > maxSize - numSamples)
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{
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return 0;
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}
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numSamples += lookaheadBufferSize;
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if(maxSize / bytesPerSample < numSamples)
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{
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return 0;
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}
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return numSamples * bytesPerSample;
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}
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void ModSample::FreeSample()
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{
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FreeSample(pSample);
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pSample = nullptr;
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}
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void ModSample::FreeSample(void *samplePtr)
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{
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if(samplePtr)
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{
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delete[] (((char *)samplePtr) - (InterpolationMaxLookahead * MaxSamplingPointSize));
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}
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}
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// Set loop points and update loop wrap-around buffer
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void ModSample::SetLoop(SmpLength start, SmpLength end, bool enable, bool pingpong, CSoundFile &sndFile)
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{
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nLoopStart = start;
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nLoopEnd = end;
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LimitMax(nLoopEnd, nLength);
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if(nLoopStart < nLoopEnd)
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{
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uFlags.set(CHN_LOOP, enable);
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uFlags.set(CHN_PINGPONGLOOP, pingpong && enable);
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} else
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{
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nLoopStart = nLoopEnd = 0;
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uFlags.reset(CHN_LOOP | CHN_PINGPONGLOOP);
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}
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PrecomputeLoops(sndFile, true);
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}
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// Set sustain loop points and update loop wrap-around buffer
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void ModSample::SetSustainLoop(SmpLength start, SmpLength end, bool enable, bool pingpong, CSoundFile &sndFile)
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{
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nSustainStart = start;
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nSustainEnd = end;
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LimitMax(nLoopEnd, nLength);
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if(nSustainStart < nSustainEnd)
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{
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uFlags.set(CHN_SUSTAINLOOP, enable);
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uFlags.set(CHN_PINGPONGSUSTAIN, pingpong && enable);
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} else
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{
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nSustainStart = nSustainEnd = 0;
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uFlags.reset(CHN_SUSTAINLOOP | CHN_PINGPONGSUSTAIN);
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}
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PrecomputeLoops(sndFile, true);
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}
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void ModSample::PrecomputeLoops(CSoundFile &sndFile, bool updateChannels)
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{
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ctrlSmp::PrecomputeLoops(*this, sndFile, updateChannels);
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}
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// Remove loop points if they're invalid.
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void ModSample::SanitizeLoops()
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{
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LimitMax(nSustainEnd, nLength);
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LimitMax(nLoopEnd, nLength);
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if(nSustainStart >= nSustainEnd)
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{
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nSustainStart = nSustainEnd = 0;
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uFlags.reset(CHN_SUSTAINLOOP | CHN_PINGPONGSUSTAIN);
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}
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if(nLoopStart >= nLoopEnd)
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{
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nLoopStart = nLoopEnd = 0;
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uFlags.reset(CHN_LOOP | CHN_PINGPONGLOOP);
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}
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}
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/////////////////////////////////////////////////////////////
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// Transpose <-> Frequency conversions
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uint32 ModSample::TransposeToFrequency(int transpose, int finetune)
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{
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return Util::Round<uint32>(std::pow(2.0, (transpose * 128.0 + finetune) * (1.0 / (12.0 * 128.0))) * 8363.0);
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}
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void ModSample::TransposeToFrequency()
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{
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nC5Speed = TransposeToFrequency(RelativeTone, nFineTune);
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}
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// Return tranpose.finetune as 25.7 fixed point value.
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int ModSample::FrequencyToTranspose(uint32 freq)
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{
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return Util::Round<int>(std::log(freq * (1.0 / 8363.0)) * (12.0 * 128.0 * (1.0 / M_LN2)));
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}
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void ModSample::FrequencyToTranspose()
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{
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int f2t;
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if(nC5Speed)
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f2t = FrequencyToTranspose(nC5Speed);
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else
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f2t = 0;
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int transpose = f2t >> 7;
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int finetune = f2t & 0x7F; //0x7F == 111 1111
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if(finetune > 80) // XXX Why is this 80?
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{
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transpose++;
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finetune -= 128;
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}
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Limit(transpose, -127, 128);
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RelativeTone = static_cast<int8>(transpose);
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nFineTune = static_cast<int8>(finetune);
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}
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// Transpose the sample by amount specified in octaves (i.e. amount=1 transposes one octave up)
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void ModSample::Transpose(double amount)
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{
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nC5Speed = Util::Round<uint32>(nC5Speed * std::pow(2.0, amount));
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}
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// Check if the sample's cue points are the default cue point set.
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bool ModSample::HasCustomCuePoints() const
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{
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for(SmpLength i = 0; i < CountOf(cues); i++)
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{
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if(cues[i] != (i + 1) << 11) return true;
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}
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return false;
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}
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OPENMPT_NAMESPACE_END
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