This is needed for HeSuVi no-echo impulses, which are only one channel per input channel, and mapping uses symmetrical mirroring of the input set to create the surround effect, since there's no side-to-side delay in these impulses. |
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.. | ||
BufferChain.h | ||
BufferChain.m | ||
ConverterNode.h | ||
ConverterNode.m | ||
HeadphoneFilter.h | ||
HeadphoneFilter.m | ||
InputNode.h | ||
InputNode.m | ||
Node.h | ||
Node.m | ||
OutputNode.h | ||
OutputNode.m | ||
RefillNode.h | ||
RefillNode.m |