Cog/Frameworks/lazyusf/lazyusf/usf.c

247 lines
6.3 KiB
C

#include <stdint.h>
#include <string.h>
#include "usf.h"
#include "cpu.h"
#include "memory.h"
#include "audio.h"
#include <stdio.h>
#include <stdlib.h>
#include "types.h"
#include "usf_internal.h"
size_t usf_get_state_size()
{
return sizeof(usf_state_t) + 8192;
}
void usf_clear(void * state)
{
size_t offset;
memset(state, 0, usf_get_state_size());
offset = 4096 - (((uintptr_t)state) & 4095);
USF_STATE_HELPER->offset_to_structure = offset;
//USF_STATE->savestatespace = NULL;
//USF_STATE->cpu_running = 0;
USF_STATE->cpu_stopped = 1;
//USF_STATE->enablecompare = 0;
//USF_STATE->enableFIFOfull = 0;
//USF_STATE->enable_hle_audio = 0;
//USF_STATE->NextInstruction = 0;
//USF_STATE->JumpToLocation = 0;
//USF_STATE->AudioIntrReg = 0;
//USF_STATE->CPU_Action = 0;
//USF_STATE->Timers = 0;
//USF_STATE->CPURunning = 0;
//USF_STATE->SPHack = 0;
//USF_STATE->WaitMode = 0;
//USF_STATE->TLB_Map = 0;
//USF_STATE->MemChunk = 0;
USF_STATE->RdramSize = 0x800000;
USF_STATE->SystemRdramSize = 0x800000;
USF_STATE->RomFileSize = 0x4000000;
//USF_STATE->N64MEM = 0;
//USF_STATE->RDRAM = 0;
//USF_STATE->DMEM = 0;
//USF_STATE->IMEM = 0;
//memset(USF_STATE->ROMPages, 0, sizeof(USF_STATE->ROMPages));
//USF_STATE->savestatespace = 0;
//USF_STATE->NOMEM = 0;
//USF_STATE->WrittenToRom = 0;
//USF_STATE->WroteToRom = 0;
//USF_STATE->TempValue = 0;
//USF_STATE->MemoryState = 0;
//USF_STATE->EmptySpace = 0;
//USF_STATE->Registers = 0;
//USF_STATE->PIF_Ram = 0;
PreAllocate_Memory(USF_STATE);
}
void usf_set_compare(void * state, int enable)
{
USF_STATE->enablecompare = enable;
}
void usf_set_fifo_full(void * state, int enable)
{
USF_STATE->enableFIFOfull = enable;
}
void usf_set_hle_audio(void * state, int enable)
{
USF_STATE->enable_hle_audio = enable;
}
static uint32_t get_le32( const void * _p )
{
const uint8_t * p = (const uint8_t *) _p;
return p[0] + p[1] * 0x100 + p[2] * 0x10000 + p[3] * 0x1000000;
}
int usf_upload_section(void * state, const uint8_t * data, size_t size)
{
uint32_t temp;
if ( size < 4 ) return -1;
temp = get_le32( data ); data += 4; size -= 4;
if(temp == 0x34365253) { //there is a rom section
uint32_t len, start;
if ( size < 4 ) return -1;
len = get_le32( data ); data += 4; size -= 4;
while(len) {
if ( size < 4 ) return -1;
start = get_le32( data ); data += 4; size -= 4;
while(len) {
uint32_t page = start >> 16;
uint32_t readLen = ( ((start + len) >> 16) > page) ? (((page + 1) << 16) - start) : len;
if( USF_STATE->ROMPages[page] == 0 ) {
USF_STATE->ROMPages[page] = malloc(0x10000);
if ( USF_STATE->ROMPages[page] == 0 )
return -1;
memset(USF_STATE->ROMPages[page], 0, 0x10000);
}
if ( size < readLen )
return -1;
memcpy( USF_STATE->ROMPages[page] + (start & 0xffff), data, readLen );
data += readLen; size -= readLen;
start += readLen;
len -= readLen;
}
if ( size < 4 ) return -1;
len = get_le32( data ); data += 4; size -= 4;
}
}
if ( size < 4 ) return -1;
temp = get_le32( data ); data += 4; size -= 4;
if(temp == 0x34365253) {
uint32_t len, start;
if ( size < 4 ) return -1;
len = get_le32( data ); data += 4; size -= 4;
while(len) {
if ( size < 4 ) return -1;
start = get_le32( data ); data += 4; size -= 4;
if ( size < len ) return -1;
memcpy( USF_STATE->savestatespace + start, data, len );
data += len; size -= len;
if ( size < 4 ) return -1;
len = get_le32( data ); data += 4; size -= 4;
}
}
return 0;
}
static int usf_startup(void * state)
{
// Detect the Ramsize before the memory allocation
if(*(uint32_t*)(USF_STATE->savestatespace + 4) == 0x400000) {
void * savestate;
USF_STATE->RdramSize = 0x400000;
savestate = realloc(USF_STATE->savestatespace, 0x40275c);
if ( savestate )
USF_STATE->savestatespace = savestate;
} else if(*(uint32_t*)(USF_STATE->savestatespace + 4) == 0x800000)
USF_STATE->RdramSize = 0x800000;
if ( !Allocate_Memory(state) )
return -1;
StartEmulationFromSave(USF_STATE, USF_STATE->savestatespace);
return 0;
}
const char * usf_render(void * state, int16_t * buffer, size_t count, int32_t * sample_rate)
{
USF_STATE->last_error = 0;
USF_STATE->error_message[0] = '\0';
if ( !USF_STATE->MemoryState )
{
if ( usf_startup( USF_STATE ) < 0 )
return USF_STATE->last_error;
}
if ( USF_STATE->samples_in_buffer )
{
size_t do_max = USF_STATE->samples_in_buffer;
if ( do_max > count )
do_max = count;
if ( buffer )
memcpy( buffer, USF_STATE->samplebuf, sizeof(int16_t) * 2 * do_max );
USF_STATE->samples_in_buffer -= do_max;
if ( sample_rate )
*sample_rate = USF_STATE->SampleRate;
if ( USF_STATE->samples_in_buffer )
{
memmove( USF_STATE->samplebuf, USF_STATE->samplebuf + do_max * 2, sizeof(int16_t) * 2 * USF_STATE->samples_in_buffer );
return 0;
}
if ( buffer )
buffer += 2 * do_max;
count -= do_max;
}
USF_STATE->sample_buffer = buffer;
USF_STATE->sample_buffer_count = count;
USF_STATE->cpu_stopped = 0;
USF_STATE->cpu_running = 1;
StartInterpreterCPU(USF_STATE);
if ( sample_rate )
*sample_rate = USF_STATE->SampleRate;
return USF_STATE->last_error;
}
void usf_restart(void * state)
{
if ( USF_STATE->MemoryState )
StartEmulationFromSave(USF_STATE, USF_STATE->savestatespace);
USF_STATE->samples_in_buffer = 0;
}
void usf_shutdown(void * state)
{
Release_Memory(USF_STATE);
}