Cog/Audio/AudioPlayer.h
Christopher Snowhill f54dd1c7b1
Playback: Start playback and seek in the background
Perform playback start and seeking operations in the background, instead
of on the main thread, which should help prevent them from stalling the
user interface.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2023-09-02 22:28:05 -07:00

140 lines
4.2 KiB
Objective-C

//
// AudioController.h
// Cog
//
// Created by Vincent Spader on 8/7/05.
// Copyright 2005 Vincent Spader. All rights reserved.
//
#import <Cocoa/Cocoa.h>
#import <CogAudio/CogSemaphore.h>
#import <AVFoundation/AVFoundation.h>
#import <AudioToolbox/AudioToolbox.h>
#import <AudioUnit/AudioUnit.h>
#import <CoreAudio/CoreAudio.h>
#import <CoreAudio/CoreAudioTypes.h>
#import <stdatomic.h>
@class BufferChain;
@class OutputNode;
@interface AudioPlayer : NSObject {
BufferChain *bufferChain;
OutputNode *output;
double volume;
NSMutableArray *chainQueue;
NSURL *nextStream;
id nextStreamUserInfo;
NSDictionary *nextStreamRGInfo;
id previousUserInfo; // Track currently last heard track for play counts
id delegate;
BOOL outputLaunched;
BOOL endOfInputReached;
BOOL startedPaused;
BOOL initialBufferFilled;
Semaphore *semaphore;
atomic_bool resettingNow;
atomic_int refCount;
int currentPlaybackStatus;
BOOL shouldContinue;
}
- (id)init;
- (void)setDelegate:(id)d;
- (id)delegate;
- (void)play:(NSURL *)url;
- (void)play:(NSURL *)url withUserInfo:(id)userInfo withRGInfo:(NSDictionary *)rgi;
- (void)play:(NSURL *)url withUserInfo:(id)userInfo withRGInfo:(NSDictionary *)rgi startPaused:(BOOL)paused;
- (void)play:(NSURL *)url withUserInfo:(id)userInfo withRGInfo:(NSDictionary *)rgi startPaused:(BOOL)paused andSeekTo:(double)time;
- (void)playBG:(NSURL *)url withUserInfo:(id)userInfo withRGInfo:(NSDictionary *)rgi startPaused:(NSNumber *)paused andSeekTo:(NSNumber *)time;
- (void)stop;
- (void)pause;
- (void)resume;
- (void)seekToTime:(double)time;
- (void)seekToTimeBG:(NSNumber *)time;
- (void)setVolume:(double)v;
- (double)volume;
- (double)volumeUp:(double)amount;
- (double)volumeDown:(double)amount;
- (double)amountPlayed;
- (double)amountPlayedInterval;
- (void)setNextStream:(NSURL *)url;
- (void)setNextStream:(NSURL *)url withUserInfo:(id)userInfo withRGInfo:(NSDictionary *)rgi;
- (void)resetNextStreams;
- (void)restartPlaybackAtCurrentPosition;
- (void)pushInfo:(NSDictionary *)info toTrack:(id)userInfo;
+ (NSArray *)fileTypes;
+ (NSArray *)schemes;
+ (NSArray *)containerTypes;
@end
@interface AudioPlayer (Private) // Dont use this stuff!
- (OutputNode *)output;
- (BufferChain *)bufferChain;
- (id)initWithDelegate:(id)d;
- (void)setPlaybackStatus:(int)status waitUntilDone:(BOOL)wait;
- (void)setPlaybackStatus:(int)s;
- (void)requestNextStream:(id)userInfo;
- (void)requestNextStreamMainThread:(id)userInfo;
- (void)notifyStreamChanged:(id)userInfo;
- (void)notifyStreamChangedMainThread:(id)userInfo;
- (void)beginEqualizer:(AudioUnit)eq;
- (void)refreshEqualizer:(AudioUnit)eq;
- (void)endEqualizer:(AudioUnit)eq;
- (BOOL)endOfInputReached:(BufferChain *)sender;
- (void)setShouldContinue:(BOOL)s;
//- (BufferChain *)bufferChain;
- (void)launchOutputThread;
- (BOOL)selectNextBuffer;
- (void)endOfInputPlayed;
- (void)reportPlayCount;
- (void)sendDelegateMethod:(SEL)selector withVoid:(void *)obj waitUntilDone:(BOOL)wait;
- (void)sendDelegateMethod:(SEL)selector withObject:(id)obj waitUntilDone:(BOOL)wait;
- (void)sendDelegateMethod:(SEL)selector withObject:(id)obj withObject:(id)obj2 waitUntilDone:(BOOL)wait;
- (BOOL)chainQueueHasTracks;
@end
@protocol AudioPlayerDelegate
- (void)audioPlayer:(AudioPlayer *)player willEndStream:(id)userInfo; // You must use setNextStream in this method
- (void)audioPlayer:(AudioPlayer *)player didBeginStream:(id)userInfo;
- (void)audioPlayer:(AudioPlayer *)player didChangeStatus:(id)status userInfo:(id)userInfo;
- (void)audioPlayer:(AudioPlayer *)player didStopNaturally:(id)userInfo;
- (void)audioPlayer:(AudioPlayer *)player displayEqualizer:(AudioUnit)eq;
- (void)audioPlayer:(AudioPlayer *)player refreshEqualizer:(AudioUnit)eq;
- (void)audioPlayer:(AudioPlayer *)player removeEqualizer:(AudioUnit)eq;
- (void)audioPlayer:(AudioPlayer *)player sustainHDCD:(id)userInfo;
- (void)audioPlayer:(AudioPlayer *)player restartPlaybackAtCurrentPosition:(id)userInfo;
- (void)audioPlayer:(AudioPlayer *)player pushInfo:(NSDictionary *)info toTrack:(id)userInfo;
- (void)audioPlayer:(AudioPlayer *)player reportPlayCountForTrack:(id)userInfo;
- (void)audioPlayer:(AudioPlayer *)player setError:(NSNumber *)status toTrack:(id)userInfo;
@end