Introduced a brand new spectrum view based on SceneKit, with a scene created by @kddlb and then altered by me to add the peak spheres. This new scene should be lighter on display resources, even though it's fully 3D instead of a vector 2D scene done in Cocoa drawing primitives. Co-authored-by: Kevin Lopez Brante <kevin@kddlb.cl> Signed-off-by: Christopher Snowhill <kode54@gmail.com>
24 KiB
24 KiB