56 lines
2.1 KiB
C
56 lines
2.1 KiB
C
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/**
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* @file debug.h
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* @copyright 2003-2023 projectM Team
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* @brief Debug functions for both libprojectM and preset developers.
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*
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* projectM -- Milkdrop-esque visualisation SDK
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* Copyright (C)2003-2023 projectM Team
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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* See 'LICENSE.txt' included within this release
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*
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*/
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#pragma once
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#include "projectM-4/types.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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/**
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* @brief Writes a .bmp main texture dump after rendering the next main texture, before shaders are applied.
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*
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* If no file name is given, the image is written to the current working directory
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* and will be named named "frame_texture_contents-YYYY-mm-dd-HH:MM:SS-frame.bmp".
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*
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* Note this is the main texture contents, not the final rendering result. If the active preset
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* uses a composite shader, the dumped image will not have it applied. The main texture is what is
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* passed over to the next frame, the composite shader is only applied to the display framebuffer
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* after updating the main texture.
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*
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* To capture the actual output, dump the contents of the main framebuffer after calling
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* @a projectm_render_frame() on the application side.
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*
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* @param instance The projectM instance handle.
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* @param output_file The filename to write the dump to or NULL.
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*/
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PROJECTM_EXPORT void projectm_write_debug_image_on_next_frame(projectm_handle instance, const char* output_file);
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#ifdef __cplusplus
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} // extern "C"
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#endif
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