Cog/Frameworks/libsidplay/sidplay-residfp-code/.svn/pristine/7c/7c7ed60c080ce4aca5c9ffb87d4da43b242035ed.svn-base

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2014-12-08 03:26:31 -03:00
/*
* This file is part of libsidplayfp, a SID player engine.
*
* Copyright 2012-2014 Leandro Nini <drfiemost@users.sourceforge.net>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#ifndef PSID_H
#define PSID_H
#include <stdint.h>
#include "SidTuneBase.h"
#include "sidplayfp/SidTune.h"
#include "sidcxx11.h"
namespace libsidplayfp
{
struct psidHeader;
class PSID : public SidTuneBase
{
private:
char m_md5[SidTune::MD5_LENGTH+1];
private:
/**
* Load PSID file.
*
* @throw loadError
*/
void tryLoad(const psidHeader &pHeader);
/**
* Read PSID file header.
*
* @throw loadError
*/
static void readHeader(const buffer_t &dataBuf, psidHeader &hdr);
protected:
PSID() {}
public:
virtual ~PSID() {}
/**
* @return pointer to a SidTune or 0 if not a PSID file
* @throw loadError if PSID file is corrupt
*/
static SidTuneBase* load(buffer_t& dataBuf);
virtual const char *createMD5(char *md5) override;
private:
// prevent copying
PSID(const PSID&);
PSID& operator=(PSID&);
};
}
#endif // PSID_H