Commit graph

632 commits

Author SHA1 Message Date
Christopher Snowhill
0570ebedea Core Audio: Increase fade duration to 125ms
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-03-07 23:44:46 -08:00
Christopher Snowhill
1d8803e6f2 Core Audio: Shut off device after fade out
And resume playback before fade in.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-03-07 23:44:24 -08:00
Christopher Snowhill
46aac2fa91 Core Audio: Add a slight fading to operations
Add 10 millisecond fade to seeking, pausing and unpausing, and stopping
on command.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-03-07 23:22:29 -08:00
Christopher Snowhill
ff5a1c6c2c Bug Fix: Prevent hangs when starting paused
This happens when the player is resumed paused, sometimes near the end
of a track.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-03-07 20:14:39 -08:00
Christopher Snowhill
d3f99f8987 Bug Fix: Simplification of chunk duration check
This only needs to check that the chunk is empty, not its exact
duration.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-03-07 17:28:09 -08:00
Christopher Snowhill
aafe817a1f Bug Fix: Correct playback of DSD formats
DSD formats were buffering incorrectly and terminating way too soon.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-03-07 17:28:04 -08:00
Christopher Snowhill
36a2d8efd5 Bug Fix: Restart converter on format change
The converter doesn't just require an output format call, it also
requires this input format change callback to actually signal it to
reopen the converter process with a new format setup.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-03-07 05:39:17 -08:00
Christopher Snowhill
17b8647052 Bug Fix: Ensure robust output format changes
Output format mostly requires stopping and restarting the output device,
and this also prevents us from using the latency function properly,
which apparently always returns 0 for output devices anyway. These
changes also prevent the output callback from hanging when resets occur.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-03-07 05:39:12 -08:00
Christopher Snowhill
25d6f6ea7c Quality of Life: Make buildable with old Xcode
Make the code mostly buildable with Xcode as old as 13.2.1, for debug
testing on Big Sur.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-03-07 04:39:59 -08:00
Christopher Snowhill
b41fd74f31 Bug Fix: Default output device changes monitoring
Fix default output device logging, and also the preferences if no
default device happens to be set.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-03-06 14:41:28 -08:00
Christopher Snowhill
72bfe1c846 Bug Fix: Latency reporting for high latency output
Fixes visualization latency under virtual machines, at least. Not sure
which local or native systems would be reporting high latency here, but
this should fix them as well.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-03-06 13:14:41 -08:00
Christopher Snowhill
713241a94f Major Bug Fix: Volume control works again
Shouldn't have broken this again.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-03-06 10:18:13 -08:00
Christopher Snowhill
bb78d49f23 Sound Output: Move DSPs, restructure output buffer
Move the DSPs to the output node, so they don't get closed and reopened
across each file. Also restructure the output handler to buffer a little
on its own, to account for track switch activity.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-03-05 20:07:38 -08:00
Christopher Snowhill
c89cc1cff4 Bug Fix: Add more guards to sound output block
These guards should prevent the one crash we saw logged.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-03-05 20:05:53 -08:00
Christopher Snowhill
4ccd1811b0 Bug Fix: Correct exception handling blocks
These should be catching NSException*, not generic `id`.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-03-05 20:05:48 -08:00
Christopher Snowhill
45352f9261 Bug Fix: Handle compile time warning
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-03-04 00:46:55 -08:00
Christopher Snowhill
68a146f6b8 Bug Fix: Handle gaplessness for headphone filter
The filter uses a pre-buffer of input audio, so extrapolate from the
actual input to fill the buffer. Fixes clicking on non-zero-crossing
track endings.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-03-04 00:46:50 -08:00
Christopher Snowhill
ea7eff40e0 Bug Fix: Restructure Rubber Band gapless handler
Change how samples are accounted for by the filter.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-03-04 00:46:45 -08:00
Christopher Snowhill
45cb841ec0 Bug Fix: Greatly improve audio buffer handling
Buffers were being treated as empty before they were actually processed,
due to races between the current node's end of stream marker and
actually feeding the output buffer.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-03-04 00:43:30 -08:00
Christopher Snowhill
462a509c85 Debugging: Implement buffer chain logging code
This optional code, disabled at compile time by default, allows finding
weird issues with the sample decoding chain.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-03-04 00:43:20 -08:00
Christopher Snowhill
c7a160a9e7 Improvement: Hopefully improve tag loading speed
Hopefully this works for most ASCII and UTF-8 tags, and continues to
work for weird tag encodings.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-03-04 00:43:16 -08:00
Christopher Snowhill
05e830c681 Bug Fix: Wait for output to shut down first
In case stop function called on another thread, wait for it to complete
first.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-03-01 15:18:26 -08:00
Christopher Snowhill
8c97f075cf Bug Fix: Remove observer cleanup
Apparently, this isn't needed, and on two users reporting crashes,
actually causes exceptions to be thrown somewhere.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-03-01 15:18:21 -08:00
Christopher Snowhill
83ba062010 Seeking: Restart output completely on track seek
This required some minor workarounds to deal with the play time counting
that works toward play count reporting.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-02-28 17:56:22 -08:00
Christopher Snowhill
10f8d0c2e1 Bug Fix: Attempt to solve a next track crash
This was attempting to retrieve the NSURL host object, possibly on a
file URL where the two did not match a previous check. Now we only pass
the full scheme/host/path check if both URLs are not file URLs.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-02-28 16:34:26 -08:00
Christopher Snowhill
00d861efc0 Bug Fix: Unregister observer correctly
Only unregister it if it was actually registered.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-02-27 14:39:21 -08:00
Christopher Snowhill
bfa9660437 Cleanup: Remove unused code
This is no longer needed.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-02-27 14:31:58 -08:00
Christopher Snowhill
24888a669b Bug Fix: Correctly set audio volume on play start
Play start was missing this somehow, after a specific commit removed
some code.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-02-27 14:31:53 -08:00
Christopher Snowhill
bf5e6d85a3 Cleanup: Remove unused variable
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-02-27 00:58:56 -08:00
Christopher Snowhill
2be457f395 Bug Fix: Rubber Band should now flush last chunk
There is a race condition with the next Node in the chain and the End of
Stream marker, considering how tiny the buffering is for these DSPs. Set
End of Stream instead after inserting the end of stream flush chunk.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-02-27 00:58:51 -08:00
Christopher Snowhill
955b90280f Bug Fix: Do not perform cascading reset on DSPs
DSPs should not be performing a cascading reset when resetting just
their own buffers, for example, on init or shutdown of just that one
DSP filter.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-02-27 00:58:47 -08:00
Christopher Snowhill
1909b26671 Bug Fix: Clear counter correctly on reset
This reset was missing.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-02-27 00:58:43 -08:00
Christopher Snowhill
4a0cca22b8 Feature: Replaced Crashlytics with Sentry
Crash logging is now handled by the Sentry service.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-02-26 01:17:56 -08:00
Christopher Snowhill
30d9eeec2b Cleanup: Massive code cleanup and reorganization
Cleaned up project settings to current defaults, except for the macOS
deployment version, which is still 10.13. Cleaned up a lot of headers
and such to include with angle braces instead of double quotes. Enabled
build sandbox in a lot of places. Disabled subproject signing in several
places, for libraries and frameworks which will be stripped and signed
when they are copied into place in the final build.

Also, while trying to solve compilation issues, the visualization
controller was reverted to the Objective C implementation, which is
probably faster anyway. Stupid Swift/Objective-C language mixing issues.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-02-26 01:15:03 -08:00
Christopher Snowhill
9f6134a588 Bug Fix: Attempt to make seeking more performant
Seeking should clear the buffers completely now, and will be nearly
instant, depending on how fast the input can decode.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-02-25 18:12:30 -08:00
Christopher Snowhill
375b019972 Bug Fix: Solve outstanding Equalizer bugs
This includes setting and unsetting the equalizer DSP chain objects on
track change and advancing on track playback end, and also bugs with
applying equalizer presets to the band configuration items when the
equalizer is disabled or when playback is stopped.

Fixes #420

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-02-23 21:16:46 -08:00
Christopher Snowhill
fa34d469df Bug Fix: Greatly improve seeking operations
Seeking now mutes properly, and will not leave the audio muted across
other operations. Audio output changes should also mute and destroy the
buffers of the input chain, so that the audio resets properly.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-02-23 19:59:13 -08:00
Christopher Snowhill
c02eabcf70 Bug Fix: Fix output volume from seeking
Fixes output volume setting on seek or audio output restart on format
change. Also safeguards these setters so they don't go off if the nodes
aren't actually allocated.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-02-23 18:58:55 -08:00
Christopher Snowhill
ff9bd89389 Bug Fix: Clean up input node class definition
Fix some missing items, and add nullability declarations.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-02-19 15:09:21 -08:00
Christopher Snowhill
023d7e2ba7 Bug Fix: Hopefully fix flickering visualizations
Now buffer twice as much audio as would be requested for a single
visualization PCM/FFT chunk, which should hopefully prevent it from
flickering due to running out of audio because of too low latency.

Now it buffers up to two chunks at the current hard coded visualization
sample rate, which works out to about 186 milliseconds.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-02-16 14:20:02 -08:00
Christopher Snowhill
44b8aa0dd8 Minor Bug Fix: Handle Rubber Band buffer latency
We implement this function to return the current latency buffered,
regardless of how often this function may be called. In practice, it is
only called on track completion, to time the reporting of the next track
display. We also avoid using Rubber Band's latency function, as in most
cases, this function will be called from other threads, and also, it
currently only gets called after Rubber Band has been emptied out, so it
would otherwise calculate zero samples buffered. And thirdly, Rubber
Band's latency function doesn't account for the buffered samples already
removed from it and waiting to be fed out.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-02-16 14:06:30 -08:00
Christopher Snowhill
f251c91f02 Bug Fix: Rubber Band handles end of track gap
The code was polling the input chunk duration after emptying out the
chunk's samples, which resulted in an input duration account sitting at
exactly zero, so the end overrun flush would not be cut short properly,
resulting in gaps between tracks.

Correct the input sum to tabulate before emptying the input chunk, so
output remains properly gapless.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-02-16 14:06:25 -08:00
Christopher Snowhill
dd5be9b117 Bug Fix: Set seek position when resuming paused
And a minor reoder of seek time reset code.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-02-15 21:46:46 -08:00
Christopher Snowhill
4face7d631 Audio: Unify playback setup of the converter
This code was being duplicated across three different playback functions
which basically did most of the same things.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-02-15 19:58:18 -08:00
Christopher Snowhill
04426d755c Bug Fix: Audio chain should do more error checking
Check all audio chain elements for allocation failures, and also dispose
of all of the previous handles in reverse order, including nulling the
final node handle so the output does not attempt to poll for audio while
the chain is being rebuilt.

Also set up output node to handle the new null finalNode state, and
return an empty chunk to the caller.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-02-15 19:58:12 -08:00
Christopher Snowhill
abf77a70d2 Bug Fix: Do not process format change on stop
We should not be processing a potential playback restart when the chain
is being torn down for shutdown.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-02-15 01:33:14 -08:00
Christopher Snowhill
923179c4eb Bug Fix: Significantly rework Rubber Band DSP
This should be perfectly safe to use in all situations now. It may have
been unstable due to mishandling return values, or not supporting
requesting more sample data from the library without feeding in more
input first.

Also, still signaling the End of Stream flag on chunk reading should be
correct, as downstream processors only react to it when the buffer runs
empty.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-02-14 19:43:24 -08:00
Christopher Snowhill
cdddcaecd8 Audio: Attempt to reduce glitching from seeking
Also applies to how output format changes are handled.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-02-14 18:51:36 -08:00
Christopher Snowhill
72a4a1c245 Bug Fix: Downmixer converter should update now
The Downmixer wasn't updating its output format correctly, so it was
prone to outputting the wrong format for a while, which could confuse
the output device and produce garbage output.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-02-14 18:51:31 -08:00
Christopher Snowhill
ab62de0fa2 Crash Fix: Fix HRTF resampler delay misuse
The delay value should be scaled by the resampling ratio, similar to
how it already is when allocating the impulse buffer. This went
undetected, as it scribbled over other memory without causing immediate
crashes, but instead later heap corruption.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-02-14 18:51:27 -08:00