Commit graph

47 commits

Author SHA1 Message Date
Christopher Snowhill
9c6915ecb2 Implemented real pitch and time shifting using Rubber Band
I will implement the more complex setup of providing options for
most of the configuration that Rubber Band provides, at a later
date, when I feel like creating a complex configuration dialog
for it, and asking for help translating every option and setting.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2024-12-09 18:04:34 -08:00
Christopher Snowhill
6a309a3075 Speed Control: Implement simple speed control
Implements a simple speed control using a resampler
designed for real time changes. A rubberband speed
control will be implemented at a later date.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2024-09-20 22:25:12 -07:00
Christopher Snowhill
7ab2a8305a
Revert to previous low latency output system
This reverts usage of the AVFoundation output to use
the previous lower latency CoreAudio output, and
paves the way for a change I am cooking up soon.

Fixes several issues with playback and seeking latency.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2023-10-02 10:56:33 -07:00
Christopher Snowhill
447a60afd9
Audio Player: Add new method of signaling stop
This new method should cause all stops to default to immediate stoppage,
and only stops that occur after an end of track signal should indicate
to play out the entire buffer.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-12-09 21:14:45 -08:00
Christopher Snowhill
de9b09251d [Audio Output] Greatly improve sample rate changes
Sample rate changes will now occur on exact sample boundaries, like they
are supposed to. Also, FreeSurround accounts for its output latency.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-07-15 06:18:08 -07:00
Christopher Snowhill
c489d7ca91 [Audio Output] Play last track and stop correctly
Play last track up until it actually ends, and stop on command.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-06-25 06:43:16 -07:00
Christopher Snowhill
a1a084aabb [Audio Output] Fix serious deadlock issue
There was a serious deadlock issue. Now it is fixed. Whew.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-06-25 05:14:04 -07:00
Christopher Snowhill
d563617998 [Audio Output] Stop immediately, and fix deadlocks
Stop output when requested, except on natural completion of the last
track in the play queue. Also fix deadlocks with stopping and
restarting.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-06-24 19:14:48 -07:00
Christopher Snowhill
dccb7f8b47 Replace Core Audio output with Core Media runtime
The output now uses AVSampleBufferAudioRenderer to play all formats, and
uses that to resample. It also supports Spatial Audio on macOS 12.0 or
newer. Note that there are some outstanding bugs with Spatial Audio
support. Namely that it appears to be limited to only 192 kHz at mono or
stereo, or 352800 Hz at surround configurations. This breaks DSD64
playback at stereo formats, as well as possibly other things. This is
entirely an Apple bug. I have reported it to Apple with reference code
FB10441301 for reference, in case anyone else wants to complain that it
isn't fixed.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-06-23 23:23:13 -07:00
Christopher Snowhill
a2d8e0ec42 [Track Info] Add play count tabulation and display
Add play count data collection, including first seen times for every
file first added to the playlist. Data is indexed by album, artist, and
title, or by filename, whichever matches first. Add interfaces to
AppleScript automation definition as well.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-06-18 23:00:08 -07:00
Christopher Snowhill
f4f4f80f64 Restart playback on device or output format change
Now the output is restarted on the current file at the current position
if the output format has changed. This should resolve the issue finally.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-02-07 22:44:56 -08:00
Christopher Snowhill
728c44242c Do not reset output sample rate automatically
This was buggy as hell, and resulted in errors. Now the user should
restart playback if they change output device formats.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-02-07 22:02:17 -08:00
Christopher Snowhill
1ef8df675f Cog Audio: Implement support for channel config
This implements the basic output and mixing support for channel config
bits, optionally set by the input plugin.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-02-07 01:10:05 -08:00
Christopher Snowhill
85c7073649 Reformat my own source code with clang-format
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-02-06 21:49:27 -08:00
Christopher Snowhill
62edb39761 Cog Audio: Major rewrite of audio buffering
Rewrite attempt number two. Now using array lists of audio chunks, with
each chunk having its format and optionally losslessness stashed along
with it. This replaces the old virtual ring buffer method. As a result
of this, the HRIR toggle now works instantaneously.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-02-06 03:08:34 -08:00
Christopher Snowhill
0131f7c925 Revert "Core Audio output: Rewrote major portions"
This reverts commit 637ea4efe1.
2022-02-05 04:14:03 -08:00
Christopher Snowhill
637ea4efe1 Core Audio output: Rewrote major portions
After all this rewriting, down or upmixing the audio is now handled with
the lowest latency possible, meaning that toggling the HRIR option now
takes effect immediately.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-02-05 03:45:02 -08:00
Christopher Snowhill
9e5a70c9ae Cog Audio: Dealt with a major retain cycle leak
This seals up a major memory leak of the playback state whenever a chain
is released on stop or on manual track change. CogAudioMulti was
retaining the input node due to its listeners, and InputNode was not
releasing the listeners when asked to stop running. This is fixed now.

Fixes #221

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-01-29 21:31:19 -08:00
Christopher Snowhill
502e52d699 Core Audio output: Hopefully stop buffer looping on device stop 2022-01-22 14:37:37 -08:00
Christopher Snowhill
6f0a737123 Cog Audio: Implement HDCD decoding 2022-01-19 02:08:57 -08:00
Christopher Snowhill
83ad969d9b Equalizer: Add option for presets to track the music genre tags 2022-01-17 20:43:08 -08:00
Christopher Snowhill
71b2f7a4f2 Implement graphic equalizer 2022-01-16 07:32:47 -08:00
Christopher Snowhill
fbef034903 Cog Audio: Further overhaul output buffering and track queue code 2022-01-15 02:09:26 -08:00
Christopher Snowhill
5ab728b205 Cog Audio: Overhaul output buffering yet again, adding an extra buffer stage between the converter and the output thread 2022-01-14 22:46:41 -08:00
Christopher Snowhill
92d29e7acf Cog Audio: Now preserves already resampled output when switching output formats 2022-01-13 19:43:18 -08:00
Christopher Snowhill
73348b1616 Cog Audio: Implement play position skip ahead when output format changes, based on how much converter output is being discarded 2022-01-12 23:17:07 -08:00
Christopher Snowhill
b0f5a37e85 Cog Audio: Only proceed to the next track when the current track has actually finished 2022-01-12 21:53:58 -08:00
Christopher Snowhill
5fef62dd03 Cog Audio: Implemented device output and input file format changing support 2022-01-12 21:31:22 -08:00
Christopher Snowhill
f8e3b0e1ee Core Audio output: Some more minor changes 2022-01-11 22:06:41 -08:00
Christopher Snowhill
557e0bd399 Core Audio output: Fix so it stops properly 2022-01-11 20:38:17 -08:00
Christopher Snowhill
c1c21ec84f Hopefully fix glitching on seeking 2021-12-28 16:04:16 -08:00
Christopher Snowhill
d22ee14a36 Audio Output: Take a more nuclear approach to output resetting when seeking 2021-12-25 23:41:45 -08:00
Christopher Snowhill
5246731189 Core Audio: Overhauled audio output to use AudioQueue instead of AudioUnit, fixed downmixing to mono, and implemented upmixing mono or other formats to more channels if the device requests them 2021-12-25 22:32:43 -08:00
Chris Moeller
0e3644177e Updated everything else to ARC, and plugged a release cycle. 2016-05-05 13:05:39 -07:00
Chris Moeller
755147b48a Through a bit of ugliness and interface exposure, the InputNode will now pause the OutputNode while it is making the decoder seek, which prevents cases of the output continuing to run for seconds at a time during a slow seek operation by decoders such as HighlyComplete 2013-10-20 22:04:09 -07:00
Chris Moeller
8c80981827 Minor changes that may or may not have any impact on gaplessness 2013-10-18 05:33:38 -07:00
Chris Moeller
e5a648578b mamburu: Logging improved, no more excessive logging in release builds 2013-10-11 05:03:55 -07:00
vspader
a4eb42eab0 Fixed crash, and in doing so introduced a huge memory leak!
Added patch from Eric Hanneken that improves shuffle.
2008-02-16 02:46:19 +00:00
vspader
5715522470 Moved to frame-based reading/seeking instead of byte/second based. Some formats have still not been updated and are broken.
Added icons for other formats.
2007-11-24 20:16:27 +00:00
vspader
5ad2728d3c Moved converter to a seperate node again. 2007-10-03 20:23:14 +00:00
vspader
daba91b462 Removed debugging messages. 2007-07-11 01:20:32 +00:00
vspader
a2b9db5f58 Fixed bug where dialogs would lose focus when the dock icon is clicked.
Fixed bug where playback would not resume when seeking to the end of a file.
Fixed bug where seek bar is enabled on launch.
2007-07-05 23:08:10 +00:00
vspader
88d26d3461 Fixed some seeking bugs. 2007-05-26 22:13:11 +00:00
vspader
b653133695 Added debug message for when output buffer runs dry. 2007-05-26 12:44:01 +00:00
vspader
0f7f8f2750 A fix to try to stop the buffer from running dry when seeking. 2007-05-26 12:42:00 +00:00
vspader
5f7215e5e7 Fixed overflow error. 2007-05-22 23:37:22 +00:00
vspader
927b65a4a5 Merged with cog-audio-framework branch. Cog now uses plugins. 2007-02-24 20:36:27 +00:00
Renamed from Sound/OutputNode.m (Browse further)