Commit graph

3920 commits

Author SHA1 Message Date
Christopher Snowhill
c85c149ceb Bug Fix: Crash fix sorting by several fields
Play Count sorting was entirely missing, and sample rate and bits per
sample sorting caused exceptions due to the capitalization of the fields
versus the column identifiers.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-02-19 14:54:51 -08:00
Christopher Snowhill
959fdf69a3 Bug Fix: Hopefully fix pasting a list of paths
This should hopefully fix pasting from a list of file URLs.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-02-19 14:53:47 -08:00
Christopher Snowhill
293a159116 TagLib: Fix framework Info.plist again
The TagLib framework build process leaves several
key fields empty. This breaks App Store submission.

Fix it again. Dang.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-02-17 19:19:00 -08:00
Christopher Snowhill
0fd4c327e4 VGMStream: Clean up FFmpeg code somewhat
Remove deprecated functions, make use of free functions that clear the
pointers before returning, etc.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-02-17 18:33:13 -08:00
Christopher Snowhill
b571c3f62a FFmpeg: Clean up code somewhat
Remove deprecated functions, make use of free functions that clear the
pointers before returning, etc.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-02-17 18:31:39 -08:00
Christopher Snowhill
80e909fbbe Bug Fix: Adding tracks to playlist while in search
When adding tracks to the playlist, clear the search filter first, so
the playlist doesn't become all jumbled, or so we don't overflow the
playlist indexes.

Also add some bug fixes for reversing the arranged to disarranged index
lists, so if an arranged index is past the end of the arranged list, as
is the case for appending, we shift the indexes forward past the end of
the diarranged object list.

Extra exception handling was added as well, so these things will only
cause a failure to add playlist items at worst, instead of crashing the
player entirely.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-02-17 16:06:08 -08:00
Christopher Snowhill
c74423c32d TagLib: Implement preliminary writer class
This is not currently being used anywhere, but may function eventually.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-02-17 04:25:15 -08:00
Christopher Snowhill
73161fdc12 TagLib: Update metadata readers
Update the readers to support the newly added tag fields, and also read
the supported format list from the library itself.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-02-17 04:23:29 -08:00
Christopher Snowhill
03bf4b36fe TagLib: Implement new field support
Implement the new fields into TagLib, pending contribution to upstream.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-02-17 04:21:32 -08:00
Christopher Snowhill
c4ed14aa53 Bug Fix: Hopefully fix flickering visualizations
Now buffer twice as much audio as would be requested for a single
visualization PCM/FFT chunk, which should hopefully prevent it from
flickering due to running out of audio because of too low latency.

Now it buffers up to two chunks at the current hard coded visualization
sample rate, which works out to about 186 milliseconds.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-02-16 14:19:43 -08:00
Christopher Snowhill
43b6a504b8 Minor Bug Fix: Handle Rubber Band buffer latency
We implement this function to return the current latency buffered,
regardless of how often this function may be called. In practice, it is
only called on track completion, to time the reporting of the next track
display. We also avoid using Rubber Band's latency function, as in most
cases, this function will be called from other threads, and also, it
currently only gets called after Rubber Band has been emptied out, so it
would otherwise calculate zero samples buffered. And thirdly, Rubber
Band's latency function doesn't account for the buffered samples already
removed from it and waiting to be fed out.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-02-16 14:06:15 -08:00
Christopher Snowhill
0262df7c53 Bug Fix: Rubber Band handles end of track gap
The code was polling the input chunk duration after emptying out the
chunk's samples, which resulted in an input duration account sitting at
exactly zero, so the end overrun flush would not be cut short properly,
resulting in gaps between tracks.

Correct the input sum to tabulate before emptying the input chunk, so
output remains properly gapless.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-02-16 14:03:27 -08:00
Christopher Snowhill
7bb6070350 Bug Fix: Set seek position when resuming paused
And a minor reoder of seek time reset code.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-02-15 21:46:57 -08:00
Christopher Snowhill
3f424cf5b0 Bug Fix: Rework playlist setup again
In case playlist setup is reset or not, move the reset above the menu
setup code, so the menu is set up correctly if a reset occurs.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-02-15 20:23:29 -08:00
Christopher Snowhill
df74a068dc Bug Fix: Change how bad playlist setup is handled
Reset to defaults if no columns are visible. Also log this situation in
Firebase events, in case it becomes relevant.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-02-15 20:09:59 -08:00
Christopher Snowhill
cd83dfa87c Audio: Unify playback setup of the converter
This code was being duplicated across three different playback functions
which basically did most of the same things.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-02-15 19:58:03 -08:00
Christopher Snowhill
40b2214c88 Bug Fix: Audio chain should do more error checking
Check all audio chain elements for allocation failures, and also dispose
of all of the previous handles in reverse order, including nulling the
final node handle so the output does not attempt to poll for audio while
the chain is being rebuilt.

Also set up output node to handle the new null finalNode state, and
return an empty chunk to the caller.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-02-15 19:56:05 -08:00
Christopher Snowhill
6fee16eb82 Bug Fix: Safeguard play count updates
Play Count cannot be updated for tracks which have been deleted before
the update was added to them. This was another cause of a rare crash.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-02-15 17:08:02 -08:00
Christopher Snowhill
b480453886 Bug Fix: Add safety checks to playlist columns
Playlist column setup needed a couple of safety checks to prevent
crashes from happening.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-02-15 14:09:27 -08:00
Christopher Snowhill
be0ccaffa2 Bug Fix: Do not process format change on stop
We should not be processing a potential playback restart when the chain
is being torn down for shutdown.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-02-15 01:33:06 -08:00
Christopher Snowhill
660d2b25be Bug Fix: Significantly rework Rubber Band DSP
This should be perfectly safe to use in all situations now. It may have
been unstable due to mishandling return values, or not supporting
requesting more sample data from the library without feeding in more
input first.

Also, still signaling the End of Stream flag on chunk reading should be
correct, as downstream processors only react to it when the buffer runs
empty.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-02-14 19:43:14 -08:00
Christopher Snowhill
0dee6e05ab Opus: Boost priority of libopusfile decoder
This should take priority over the Core Audio and FFmpeg decoders.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-02-14 19:07:31 -08:00
Christopher Snowhill
de6063780b TagLib: Re-enable some file types
These may be handled by the Core Audio input, which does not read tags
on its own.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-02-14 18:59:00 -08:00
Christopher Snowhill
82438fca04 Audio: Attempt to reduce glitching from seeking
Also applies to how output format changes are handled.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-02-14 18:50:50 -08:00
Christopher Snowhill
7088aae2e9 Bug Fix: Downmixer converter should update now
The Downmixer wasn't updating its output format correctly, so it was
prone to outputting the wrong format for a while, which could confuse
the output device and produce garbage output.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-02-14 18:46:47 -08:00
Christopher Snowhill
d2970e593d Crash Fix: Fix HRTF resampler delay misuse
The delay value should be scaled by the resampling ratio, similar to
how it already is when allocating the impulse buffer. This went
undetected, as it scribbled over other memory without causing immediate
crashes, but instead later heap corruption.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-02-14 18:45:18 -08:00
Christopher Snowhill
5424e18f27 Audio: Fix more hangs and resume playback on start
Check for paused processing state in various places, so that startup
playback works properly, and resume playback at seek offset works
properly and doesn't hang the player.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-02-13 22:25:36 -08:00
Christopher Snowhill
94fcb68563 Rubber Band DSP: Fix error checking for output
The samples available function returns a signed integer, so it can
apparently return negative on error, and the DSP was incorrectly casting
this to an unsigned type, and thus attempting to buffer an inordinate
number of samples and crashing.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-02-13 20:58:07 -08:00
Christopher Snowhill
2ba8ec04a2 Visualization: Optimize Swift code handling arrays
This looks a lot better than some ruddy for-loops.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-02-13 19:58:20 -08:00
Christopher Snowhill
b0e6ec98a9 Audio: Improve buffer signaling
This should stop the deadlocks which were occurring.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-02-13 19:55:39 -08:00
Christopher Snowhill
4cd5cb8fa7 Downmix: Move downmix to DSP chain and fix a bug
The downmix filter also had a bug related to the channel configuration
used by the HRTF filter.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-02-13 14:56:18 -08:00
Christopher Snowhill
d3778f92fc Audio: Make chunk merging abortable
The merge function should be able to tell when the caller has no audio
left to process, such as on end of stream.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-02-13 13:51:46 -08:00
Christopher Snowhill
f3132e0061 Equalizer: Fix to function properly
This was completely broken, oops.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-02-13 13:39:16 -08:00
Christopher Snowhill
8647f76a46 Audio: Increase buffering before FreeSurround
FreeSurround needs more buffering from its input, so increase buffering
of previous node to 100ms.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-02-13 06:35:26 -08:00
Christopher Snowhill
c3af7c3bdc Audio: General fixes and improvements
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-02-13 06:34:21 -08:00
Christopher Snowhill
c48a52cda3 Bug Fixes: Fix monotonically increasing timestamps
Fixes timestamps in several cases where they were being processed
incorrectly, which was causing some chunked audio files to mis-report
timestamps into the past or the future, which caused the seekbar to jump
around in an unpredictable way.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-02-13 03:26:59 -08:00
Christopher Snowhill
96a79d3ff2 FFmpeg Input: Fix stream timestamps
Stream timestamps were correctly being converted from the monotonically
increasing frame count, but the AudioChunk parameter was being set from
the frame count rather than the converted seconds count.

Fixes #418

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-02-13 03:25:43 -08:00
Christopher Snowhill
061eefee29 Audio Node: Revert timedWait usage
Timed wait for 500us is kind of stupid and makes the threads wake up way
too much, and use way more CPU time. Reduce this, as the semaphores are
signaled appropriately, and the waiter should not wake up constantly.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-02-13 02:23:44 -08:00
Christopher Snowhill
fb5c23461d Visualization: Clean up Swift code a bit
Some of this is handled in simpler ways now.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-02-13 02:09:08 -08:00
Christopher Snowhill
9dcc434992 Visualization: Reworked buffering system
Visualization now buffers in the audio output pipeline, and uses a
container system to delay multiple buffer chains from emitting
visualization data over top of each other. This should stabilize
display output significantly, while introducing minimal lag before
DSP configuration changes take effect.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-02-13 01:12:53 -08:00
Christopher Snowhill
08539a81e4 Visualization: Do not increment latency on write
The latency should not be incremented when writing sample data to the
buffer, but rather be posted by the output.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-02-13 01:06:07 -08:00
Christopher Snowhill
b53ebc08fe Audio: General cleanup and empty chunk checking
Upstream functions which return empty chunks on error do not return nil,
so the caller should check for an empty duration instead.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-02-13 01:05:15 -08:00
Christopher Snowhill
3eec6d7700 Audio Chunk: Add interface to copy chunk
This is needed if audio is to be removed from the chunk without altering
the original chunk.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-02-13 01:01:52 -08:00
Christopher Snowhill
139ff3a2b8 HRTF DSP: Add gain correction to impulse resampler
Impulses should be gain scaled roughly based on the sample ratio
relative to the original impulses. Lower target sample rate means less
impulses means gain goes up, higher target sample rate means more
impulses so gain goes down. Somewhat simple, seems to work.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-02-12 21:08:25 -08:00
Christopher Snowhill
de29e33714 Audio: No longer force output sample rate
We were forcing a resampling ratio to match the HRTF filter supplied
with the app, now we resample the HRTF to match the input audio, which
will be resampled to match the output device settings.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-02-12 20:59:59 -08:00
Christopher Snowhill
be177617d3 HRTF DSP: Support resampling impulses
This prepares the filter to be the same as the rest of the filters, in
that they support flexible sample rates to match the output device.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-02-12 20:59:55 -08:00
Christopher Snowhill
afd2ca2e2a Rubber Band DSP: Make it possible to disable it
And disable it by default in new installations, otherwise leave the
setting alone. The disablement setting is shared with the engine
setting, so the default should not really change anything, except for
new installs.

Also, the time/pitch shifting dialog disables itself and displays an
obvious notice button, which opens the Rubber Band settings.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-02-12 20:11:05 -08:00
Christopher Snowhill
5e4dd125dd Crashlytics: Add consent preferences defaults
These should have been defined already, but now they're the safe
defaults that should spring the dialog on startup, and doesn't grant
consent by default.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-02-12 20:04:45 -08:00
Christopher Snowhill
7101527585 Cleanup: Whitespace removal
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-02-12 19:01:10 -08:00
Christopher Snowhill
9589a08724 Audio Output: Set higher priority on output thread
It's more like the output monitor thread, since it only monitors output,
rather than actually handing the output callbacks.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-02-12 19:00:52 -08:00