Volume slider changes (new branch) #358

Merged
shohallan merged 1 commit from volume-patch into main 2023-06-08 05:10:16 -04:00
3 changed files with 10 additions and 10 deletions

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@ -7,5 +7,5 @@
*
*/
double logarithmicToLinear(double logarithmic, double MAX_VOLUME);
double linearToLogarithmic(double linear, double MAX_VOLUME);
double logarithmicToLinear(const double logarithmic, double MAX_VOLUME);
double linearToLogarithmic(const double linear, double MAX_VOLUME);

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@ -13,13 +13,13 @@
// These functions are helpers for the process of converting volume from a linear to logarithmic scale.
// Numbers that goes in to audioPlayer should be logarithmic. Numbers that are displayed to the user should be linear.
// Here's why: http://www.dr-lex.34sp.com/info-stuff/volumecontrols.html
// We are using the approximation of X^4.
// We are using the approximation of X^2 when volume is limited to 100% and X^4 when volume is limited to 800%.
// Input/Output values are in percents.
double logarithmicToLinear(double logarithmic, double MAX_VOLUME) {
return (MAX_VOLUME == 100.0) ? logarithmic : pow((logarithmic / MAX_VOLUME), 0.25) * 100.0;
double logarithmicToLinear(const double logarithmic, double MAX_VOLUME) {
return (MAX_VOLUME == 100.0) ? pow((logarithmic / MAX_VOLUME), 0.5) * 100.0 : pow((logarithmic / MAX_VOLUME), 0.25) * 100.0;
}
double linearToLogarithmic(double linear, double MAX_VOLUME) {
return (MAX_VOLUME == 100.0) ? linear : (linear / 100.0) * (linear / 100.0) * (linear / 100.0) * (linear / 100.0) * MAX_VOLUME;
double linearToLogarithmic(const double linear, double MAX_VOLUME) {
return (MAX_VOLUME == 100.0) ? (linear / 100.0) * (linear / 100.0) * MAX_VOLUME : (linear / 100.0) * (linear / 100.0) * (linear / 100.0) * (linear / 100.0) * MAX_VOLUME;
}
// End helper volume function thingies. ONWARDS TO GLORY!

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@ -60,9 +60,9 @@ static void *kVolumeSliderContext = &kVolumeSliderContext;
}
- (void)updateToolTip {
double value = [self doubleValue];
double volume;
volume = linearToLogarithmic(value, MAX_VOLUME);
const double value = [self doubleValue];
// Sets volume to be the slider value if limit is set to 100% or the actual volume otherwise.
const double volume = (MAX_VOLUME == 100) ? value : linearToLogarithmic(value, MAX_VOLUME);
NSString *text;
// If volume becomes less than 1%, display two decimal digits of precision (e.g. 0.34%).