Cog/Frameworks/libsidplay/sidplay-residfp-code/.svn/pristine/c5/c55cabcad0da5da88486188344791e8f11d42bff.svn-base

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/*
* This file is part of libsidplayfp, a SID player engine.
*
* Copyright 2011-2015 Leandro Nini <drfiemost@users.sourceforge.net>
* Copyright 2007-2010 Antti Lankila
* Copyright (C) 2000 Simon White
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef MIXER_H
#define MIXER_H
#include "sidcxx11.h"
#include <stdint.h>
#include <cstdlib>
#include <vector>
namespace libsidplayfp
{
class sidemu;
/**
* This class implements the mixer.
*/
class Mixer
{
public:
/// Maximum number of supported SIDs
static const unsigned int MAX_SIDS = 3;
static const int_least32_t SCALE_FACTOR = 1 << 16;
#ifdef HAVE_CXX11
static constexpr double SQRT_0_5 = 0.70710678118654746;
#else
# define SQRT_0_5 0.70710678118654746
#endif
static const int_least32_t C1 = static_cast<int_least32_t>(1.0 / (1.0 + SQRT_0_5) * SCALE_FACTOR);
static const int_least32_t C2 = static_cast<int_least32_t>(SQRT_0_5 / (1.0 + SQRT_0_5) * SCALE_FACTOR);
private:
typedef int_least32_t (Mixer::*mixer_func_t)() const;
public:
/// Maximum allowed volume, must be a power of 2.
static const int_least32_t VOLUME_MAX = 1024;
private:
std::vector<sidemu*> m_chips;
std::vector<short*> m_buffers;
std::vector<int_least32_t> m_iSamples;
std::vector<int_least32_t> m_volume;
std::vector<mixer_func_t> m_mix;
int oldRandomValue;
int m_fastForwardFactor;
// Mixer settings
short *m_sampleBuffer;
uint_least32_t m_sampleCount;
uint_least32_t m_sampleIndex;
bool m_stereo;
private:
void updateParams();
int triangularDithering()
{
const int prevValue = oldRandomValue;
oldRandomValue = rand() & (VOLUME_MAX-1);
return oldRandomValue - prevValue;
}
/*
* Channel matrix
*
* C1
* L 1.0
* R 1.0
*
* C1 C2
* L 1.0 0.0
* R 0.0 1.0
*
* C1 C2 C3
* L 1/1.707 0.707/1.707 0.0
* R 0.0 0.707/1.707 1/1.707
*
* FIXME
* it seems that scaling down the summed signals is not the correct way of mixing, see:
* http://dsp.stackexchange.com/questions/3581/algorithms-to-mix-audio-signals-without-clipping
* maybe we should consider some form of soft/hard clipping instead to avoid possible overflows
*/
// Mono mixing
template <int Chips>
int_least32_t mono() const
{
int_least32_t res = 0;
for (int i = 0; i < Chips; i++)
res += m_iSamples[i];
return res /= Chips;
}
// Stereo mixing
int_least32_t stereo_OneChip() const { return m_iSamples[0]; }
int_least32_t stereo_ch1_TwoChips() const { return m_iSamples[0]; }
int_least32_t stereo_ch2_TwoChips() const { return m_iSamples[1]; }
int_least32_t stereo_ch1_ThreeChips() const { return (C1*m_iSamples[0] + C2*m_iSamples[1]) / SCALE_FACTOR; }
int_least32_t stereo_ch2_ThreeChips() const { return (C2*m_iSamples[1] + C1*m_iSamples[2]) / SCALE_FACTOR; }
public:
/**
* Create a new mixer.
*/
Mixer() :
oldRandomValue(0),
m_fastForwardFactor(1),
m_sampleCount(0),
m_stereo(false)
{
m_mix.push_back(&Mixer::mono<1>);
}
/**
* Do the mixing.
*/
void doMix();
/**
* This clocks the SID chips to the present moment, if they aren't already.
*/
void clockChips();
/**
* Reset sidemu buffer position discarding produced samples.
*/
void resetBufs();
/**
* Prepare for mixing cycle.
*
* @param buffer output buffer
* @param count size of the buffer in samples
*/
void begin(short *buffer, uint_least32_t count);
/**
* Remove all SIDs from the mixer.
*/
void clearSids();
/**
* Add a SID to the mixer.
*
* @param chip the sid emu to add
*/
void addSid(sidemu *chip);
/**
* Get a SID from the mixer.
*
* @param i the number of the SID to get
* @return a pointer to the requested sid emu or 0 if not found
*/
sidemu* getSid(unsigned int i) const { return (i < m_chips.size()) ? m_chips[i] : nullptr; }
/**
* Set the fast forward ratio.
*
* @param ff the fast forward ratio, from 1 to 32
* @return true if parameter is valid, false otherwise
*/
bool setFastForward(int ff);
/**
* Set mixing volumes, from 0 to #VOLUME_MAX.
*
* @param left volume for left or mono channel
* @param right volume for right channel in stereo mode
*/
void setVolume(int_least32_t left, int_least32_t right);
/**
* Set mixing mode.
*
* @param stereo true for stereo mode, false for mono
*/
void setStereo(bool stereo);
/**
* Check if the buffer have been filled.
*/
bool notFinished() const { return m_sampleIndex != m_sampleCount; }
/**
* Get the number of samples generated up to now.
*/
uint_least32_t samplesGenerated() const { return m_sampleIndex; }
};
}
#endif // MIXER_H